| import os |
| |
| Import('*') |
| |
| env = env.Clone() |
| |
| env.Append(CPPPATH = [ |
| '#src/mapi', |
| '#src/mesa', |
| '.', |
| ]) |
| |
| env.AppendUnique(CPPDEFINES = [ |
| '_GDI32_', # prevent wgl* being declared __declspec(dllimport) |
| 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers |
| 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx |
| '_GLAPI_NO_EXPORTS', # prevent _glapi_* from being declared __declspec(dllimport) |
| ]) |
| |
| wgl = env.ConvenienceLibrary( |
| target ='wgl', |
| source = env.ParseSourceList('Makefile.sources', 'C_SOURCES'), |
| ) |
| Export('wgl') |