docs: escape special html chars

Signed-off-by: Brian Paul <brianp@vmware.com>
diff --git a/docs/news.html b/docs/news.html
index 48f3737..df7a123 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -539,7 +539,7 @@
 	- sampling an incomplete texture in a fragment program would segfault
 	- glTexImage was missing a few error checks
 	- fixed some minor glGetTexParameter glitches
-	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
+	- GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
 	- fragment program writes to RC/HC register were broken
 	- fixed a few glitches in GL_HP_occlusion_test extension
 	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
@@ -576,7 +576,7 @@
 	- fixed build problems on OpenBSD
 	- omit CVS directories from tarballs
 	- glGetTexImage(GL_COLOR_INDEX) was broken
-	- fixed an infinite loop in t&l module
+	- fixed an infinite loop in t&amp;l module
 	- silenced some valgrind warnings about using unitialized memory
 	- fixed some compilation/link glitches on IRIX (Mike Stephens)
 	- glBindProgram wasn't getting compiled into display lists
@@ -661,7 +661,7 @@
 <pre>
     New features:
 	- reorganized directory tree
-	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+	- GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
 	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
 	- GL_SGI_texture_color_table extension (Eric Plante)
 	- GL_NV_fragment_program extension