docs: escape special html chars
Signed-off-by: Brian Paul <brianp@vmware.com>
diff --git a/docs/news.html b/docs/news.html
index 48f3737..df7a123 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -539,7 +539,7 @@
- sampling an incomplete texture in a fragment program would segfault
- glTexImage was missing a few error checks
- fixed some minor glGetTexParameter glitches
- - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
+ - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
- fragment program writes to RC/HC register were broken
- fixed a few glitches in GL_HP_occlusion_test extension
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
@@ -576,7 +576,7 @@
- fixed build problems on OpenBSD
- omit CVS directories from tarballs
- glGetTexImage(GL_COLOR_INDEX) was broken
- - fixed an infinite loop in t&l module
+ - fixed an infinite loop in t&l module
- silenced some valgrind warnings about using unitialized memory
- fixed some compilation/link glitches on IRIX (Mike Stephens)
- glBindProgram wasn't getting compiled into display lists
@@ -661,7 +661,7 @@
<pre>
New features:
- reorganized directory tree
- - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+ - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension