| dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail |
| dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail |
| dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z,Fail |
| dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z,Fail |
| dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z,Fail |
| dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z,Fail |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16,Fail |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16,Fail |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16,Fail |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16,Fail |
| dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.20,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.24,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.5,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9,Fail |
| dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil,Fail |
| dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment,Fail |
| dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment,Fail |
| dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment,Fail |
| dEQP-GLES2.functional.shaders.random.all_features.fragment.37,Fail |
| dEQP-GLES2.functional.shaders.random.exponential.fragment.11,Fail |
| dEQP-GLES2.functional.shaders.random.exponential.fragment.12,Fail |
| dEQP-GLES2.functional.shaders.random.exponential.fragment.14,Fail |
| dEQP-GLES2.functional.shaders.random.exponential.fragment.37,Fail |
| dEQP-GLES2.functional.shaders.random.exponential.fragment.5,Fail |
| dEQP-GLES2.functional.shaders.random.exponential.fragment.74,Fail |
| dEQP-GLES2.functional.shaders.random.texture.fragment.28,Fail |
| dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65,Fail |
| dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias,Fail |
| dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias,Fail |
| dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias,Fail |
| dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888,Fail |
| dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888,Fail |
| dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888,Fail |
| dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888,Fail |
| dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail |
| dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail |
| dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail |
| dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail |
| dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail |
| dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail |
| dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb,Fail |
| dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail |
| dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb,Fail |
| dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba,Fail |