commit | 71e630753ebbee82e8f8709da5488296b2c070c8 | [log] [tgz] |
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author | Roland Scheidegger <sroland@vmware.com> | Wed Nov 22 03:11:33 2017 +0100 |
committer | Roland Scheidegger <sroland@vmware.com> | Thu Nov 23 02:28:38 2017 +0100 |
tree | 6cfa26a521c828d322ab13730ba769205d9a5ab8 | |
parent | d4c52c540879d7e77aa83710f6b0acd3c5b30e99 [diff] |
r600: set DX10_CLAMP for compute shader too I really intended to set this for all shader stages by 3835009796166968750ff46cf209f6d4208cda86 but missed it for compute shaders (because it's in a different source file...). Reviewed-by: Dave Airlie <airlied@redhat.com>