glsl: implement variable array indexes
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 60aaabe..97bda9c 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -3869,7 +3869,7 @@
program->Base.Parameters = ap.Base.Parameters;
#if DEBUG_FP
- _mesa_printf("____________Fragment program %u ________\n", program->Base.ID);
+ _mesa_printf("____________Fragment program %u ________\n", program->Base.Id);
_mesa_print_program(&program->Base);
#endif
}