commit | 756441b2979c2664aaa13a67dbdaf5b7e853286e | [log] [tgz] |
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author | Icecream95 <ixn@keemail.me> | Sat Sep 26 12:19:14 2020 +1200 |
committer | Marge Bot <eric+marge@anholt.net> | Mon Sep 28 12:25:57 2020 +0000 |
tree | d2a8428189713d270b36b497421cb5de801ad59c | |
parent | 90eaaada0d1d2479c777241948e8ec59d7cfe996 [diff] |
pan/mdg: Infer whether to disassemble shaders from info.internal Blit shaders are now marked as internal, so remove the silent argument from midgard_compile_shader_nir and instead use nir->info.internal to suppress disassembling shaders. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6870>