Colortable re-org.
The pixel transfer path has three color table lookups.
Use an array [3] to store that info, rather than separate variables.
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 0d54c29..11b4ad6 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -663,24 +663,24 @@
/* GL_SGI_color_table */
case GL_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table, cap);
- if (ctx->Pixel.ColorTableEnabled == state)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION] == state)
return;
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.ColorTableEnabled = state;
+ ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION] = state;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table, cap);
- if (ctx->Pixel.PostConvolutionColorTableEnabled == state)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION] == state)
return;
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.PostConvolutionColorTableEnabled = state;
+ ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION] = state;
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table, cap);
- if (ctx->Pixel.PostColorMatrixColorTableEnabled == state)
+ if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX] == state)
return;
FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.PostColorMatrixColorTableEnabled = state;
+ ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX] = state;
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_texture_color_table, cap);
@@ -1192,13 +1192,13 @@
/* GL_SGI_color_table */
case GL_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table);
- return ctx->Pixel.ColorTableEnabled;
+ return ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION];
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table);
- return ctx->Pixel.PostConvolutionColorTableEnabled;
+ return ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION];
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
CHECK_EXTENSION(SGI_color_table);
- return ctx->Pixel.PostColorMatrixColorTableEnabled;
+ return ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX];
/* GL_SGI_texture_color_table */
case GL_TEXTURE_COLOR_TABLE_SGI: