commit | 78302c7ca30d27ef3d087deb4d1a22e83858ce4b | [log] [tgz] |
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author | Brian <brian.paul@tungstengraphics.com> | Thu Mar 13 18:19:47 2008 -0600 |
committer | Brian <brian.paul@tungstengraphics.com> | Thu Mar 13 18:19:47 2008 -0600 |
tree | ea882698d2abcf3f217320ae85b6950a2047a241 | |
parent | 34be3969505d378c5a6734a134f03d094a865c56 [diff] |
gallium: need to all draw_flush() in softpipe_unmap_constant_buffers() Otherwise, we won't have our constants when we run the fragment shader. Fixes crash in glsl tests when SP_VBUF=1.