commit | 7a2e32d68494b82813ea6a07bb62d1c21202cad1 | [log] [tgz] |
---|---|---|
author | Brian Paul <brianp@vmware.com> | Wed Mar 10 10:54:24 2010 -0700 |
committer | Brian Paul <brianp@vmware.com> | Wed Mar 10 10:54:29 2010 -0700 |
tree | 46e13ee4b6b01bad20b12817257257c70444305b | |
parent | b318039e9a790d9d90bd524c79af2d9a444d0093 [diff] |
mesa: raise an error when trying to bind non-existant texture to FBO If the user calls glRenderBufferTexture(texture=N) but texture N doesn't name an existing texture, raise GL_INVALID_ENUM. Plus, add a comment about some questionable error checking code in framebuffer_texture(). Ian?