fix casts to silence warnings
diff --git a/src/mesa/shader/shaderobjects.c b/src/mesa/shader/shaderobjects.c
index a2416c2..c7a1cec 100644
--- a/src/mesa/shader/shaderobjects.c
+++ b/src/mesa/shader/shaderobjects.c
@@ -1013,7 +1013,7 @@
switch (pname) {
case GL_DELETE_STATUS:
- *params = (**pro)._container._generic.GetDeleteStatus((struct gl2_generic_inf **) pro);
+ *params = (**pro)._container._generic.GetDeleteStatus((struct gl2_generic_intf **) pro);
break;
case GL_LINK_STATUS:
*params = (**pro).GetLinkStatus(pro);
@@ -1022,10 +1022,10 @@
*params = (**pro).GetValidateStatus(pro);
break;
case GL_INFO_LOG_LENGTH:
- *params = (**pro)._container._generic.GetInfoLogLength( (struct gl2_unknown_inf **) pro );
+ *params = (**pro)._container._generic.GetInfoLogLength( (struct gl2_generic_intf **) pro );
break;
case GL_ATTACHED_SHADERS:
- *params = (**pro)._container.GetAttachedCount( (struct gl2_unknown_inf **) pro );
+ *params = (**pro)._container.GetAttachedCount( (struct gl2_container_intf **) pro );
break;
case GL_ACTIVE_ATTRIBUTES:
*params = (**pro).GetActiveAttribCount(pro);
@@ -1066,13 +1066,13 @@
*params = (**sh).GetSubType(sh);
break;
case GL_DELETE_STATUS:
- *params = (**sh)._generic.GetDeleteStatus((struct gl2_generic_inf **) sh);
+ *params = (**sh)._generic.GetDeleteStatus((struct gl2_generic_intf **) sh);
break;
case GL_COMPILE_STATUS:
*params = (**sh).GetCompileStatus(sh);
break;
case GL_INFO_LOG_LENGTH:
- *params = (**sh)._generic.GetInfoLogLength((struct gl2_generic_inf **)sh);
+ *params = (**sh)._generic.GetInfoLogLength((struct gl2_generic_intf **)sh);
break;
case GL_SHADER_SOURCE_LENGTH:
{