commit | 843a6db6bb9408f49514dca2568d6bd5645a829a | [log] [tgz] |
---|---|---|
author | Tomeu Vizoso <tomeu.vizoso@collabora.com> | Thu Dec 19 16:01:15 2019 +0100 |
committer | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Tue Dec 24 19:21:52 2019 -0500 |
tree | 0d37262292e178da34d141e1b876d9667afe4843 | |
parent | f107059bb2fc4455675b6579e502d49a30dab620 [diff] |
panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16 GL ES 3.0 requires it to be higher, and stuff seems to work just fine. Fixes: dEQP-GLES3.functional.implementation_limits.max_vertex_output_components Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>