panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16

GL ES 3.0 requires it to be higher, and stuff seems to work just fine.

Fixes: dEQP-GLES3.functional.implementation_limits.max_vertex_output_components

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
1 file changed