egl/dri2: Unify the style of function pointer calls in structs
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
[Emil Velikov: address platform_surfaceless]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index cf72a7e..63e29fc 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -1549,9 +1549,9 @@
assert(!"Unexpected texture target in dri2_bind_tex_image()");
}
- (*dri2_dpy->tex_buffer->setTexBuffer2)(dri2_ctx->dri_context,
- target, format,
- dri_drawable);
+ dri2_dpy->tex_buffer->setTexBuffer2(dri2_ctx->dri_context,
+ target, format,
+ dri_drawable);
return EGL_TRUE;
}
@@ -1582,9 +1582,8 @@
if (dri2_dpy->tex_buffer->base.version >= 3 &&
dri2_dpy->tex_buffer->releaseTexBuffer != NULL) {
- (*dri2_dpy->tex_buffer->releaseTexBuffer)(dri2_ctx->dri_context,
- target,
- dri_drawable);
+ dri2_dpy->tex_buffer->releaseTexBuffer(dri2_ctx->dri_context,
+ target, dri_drawable);
}
return EGL_TRUE;