| C_SOURCES := \ |
| svga_cmd.c \ |
| svga_cmd.h \ |
| svga_cmd_vgpu10.c \ |
| svga_context.c \ |
| svga_context.h \ |
| svga_debug.h \ |
| svga_draw_arrays.c \ |
| svga_draw.c \ |
| svga_draw_elements.c \ |
| svga_draw.h \ |
| svga_draw_private.h \ |
| svga_format.c \ |
| svga_format.h \ |
| svga_hw_reg.h \ |
| svga_link.c \ |
| svga_link.h \ |
| svga_msg.c \ |
| svga_msg.h \ |
| svga_mksstats.h \ |
| svga_pipe_blend.c \ |
| svga_pipe_blit.c \ |
| svga_pipe_clear.c \ |
| svga_pipe_constants.c \ |
| svga_pipe_depthstencil.c \ |
| svga_pipe_draw.c \ |
| svga_pipe_flush.c \ |
| svga_pipe_fs.c \ |
| svga_pipe_gs.c \ |
| svga_pipe_misc.c \ |
| svga_pipe_query.c \ |
| svga_pipe_rasterizer.c \ |
| svga_pipe_sampler.c \ |
| svga_pipe_streamout.c \ |
| svga_pipe_vertex.c \ |
| svga_pipe_vs.c \ |
| svga_public.h \ |
| svga_resource_buffer.c \ |
| svga_resource_buffer.h \ |
| svga_resource_buffer_upload.c \ |
| svga_resource_buffer_upload.h \ |
| svga_resource.c \ |
| svga_resource.h \ |
| svga_resource_texture.c \ |
| svga_resource_texture.h \ |
| svga_sampler_view.c \ |
| svga_sampler_view.h \ |
| svga_screen.c \ |
| svga_screen_cache.c \ |
| svga_screen_cache.h \ |
| svga_screen.h \ |
| svga_shader.c \ |
| svga_shader.h \ |
| svga_state.c \ |
| svga_state.h \ |
| svga_state_constants.c \ |
| svga_state_framebuffer.c \ |
| svga_state_fs.c \ |
| svga_state_gs.c \ |
| svga_state_need_swtnl.c \ |
| svga_state_rss.c \ |
| svga_state_sampler.c \ |
| svga_state_tgsi_transform.c \ |
| svga_state_tss.c \ |
| svga_state_vdecl.c \ |
| svga_state_vs.c \ |
| svga_streamout.h \ |
| svga_surface.c \ |
| svga_surface.h \ |
| svga_swtnl_backend.c \ |
| svga_swtnl_draw.c \ |
| svga_swtnl.h \ |
| svga_swtnl_private.h \ |
| svga_swtnl_state.c \ |
| svga_tgsi.c \ |
| svga_tgsi_decl_sm30.c \ |
| svga_tgsi_emit.h \ |
| svga_tgsi.h \ |
| svga_tgsi_insn.c \ |
| svga_tgsi_vgpu10.c \ |
| svga_winsys.h \ |
| \ |
| svgadump/svga_dump.c \ |
| svgadump/svga_dump.h \ |
| svgadump/svga_shader_dump.c \ |
| svgadump/svga_shader_dump.h \ |
| svgadump/svga_shader.h \ |
| svgadump/svga_shader_op.c \ |
| svgadump/svga_shader_op.h |
| |
| SVGA_H_FILES := \ |
| include/includeCheck.h \ |
| include/svga3d_caps.h \ |
| include/svga3d_cmd.h \ |
| include/svga3d_devcaps.h \ |
| include/svga3d_dx.h \ |
| include/svga3d_limits.h \ |
| include/svga3d_reg.h \ |
| include/svga3d_shaderdefs.h \ |
| include/svga3d_surfacedefs.h \ |
| include/svga3d_types.h \ |
| include/svga_escape.h \ |
| include/svga_overlay.h \ |
| include/svga_reg.h \ |
| include/svga_types.h \ |
| include/VGPU10ShaderTokens.h \ |
| include/vmware_pack_begin.h \ |
| include/vmware_pack_end.h |