commit | 8731f0363fea81394417b2da8a9ac9788a0dcfc6 | [log] [tgz] |
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author | Brian Paul <brianp@vmware.com> | Tue Mar 01 17:16:53 2011 -0700 |
committer | Brian Paul <brianp@vmware.com> | Tue Mar 01 17:16:53 2011 -0700 |
tree | 8de7216cdf6ad4243ea34e3c6fc49e6c95763c9c | |
parent | a2924b488b8d77381779bbb5a0097c467678d39b [diff] |
vbo: add vbo_always_unmap_buffers() Drivers can call this function as needed. It tells the VBO module to always unmap the current glBegin/glEnd VBO when we flush. Otherwise it's possible to be in a flushed state but still have the VBO mapped.