commit | 8a0ffedd8de51eaf980855283c4525dba6dc5847 | [log] [tgz] |
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author | Rob Clark <robclark@freedesktop.org> | Sat Oct 18 15:28:16 2014 -0400 |
committer | Rob Clark <robclark@freedesktop.org> | Mon Oct 20 21:42:44 2014 -0400 |
tree | 91b1a9e527826679fac39959538678896a4c4328 | |
parent | ab33a240890a7ef147d4b8cf35c27ae1932a1dbe [diff] |
freedreno/ir3: fix potential gpu lockup with kill It seems like the hardware is unhappy if we execute a kill instruction prior to last input (ei). Probably the shader thread stops executing and the end-input flag is never set. Signed-off-by: Rob Clark <robclark@freedesktop.org>