add EGL_TEXTURE_EXTERNAL_WL to WL_bind_wayland_display spec
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
diff --git a/docs/specs/WL_bind_wayland_display.spec b/docs/specs/WL_bind_wayland_display.spec
index 4057b4e..7854890 100644
--- a/docs/specs/WL_bind_wayland_display.spec
+++ b/docs/specs/WL_bind_wayland_display.spec
@@ -75,6 +75,7 @@
EGL_TEXTURE_Y_U_V_WL 0x31D7
EGL_TEXTURE_Y_UV_WL 0x31D8
EGL_TEXTURE_Y_XUXV_WL 0x31D9
+ EGL_TEXTURE_EXTERNAL_WL 0x31DA
Accepted in the <attribute> parameter of eglQueryWaylandBufferWL:
@@ -148,6 +149,10 @@
Two planes, samples Y from the first plane to r in
the shader, U and V from the second plane to g and a.
+ EGL_TEXTURE_EXTERNAL_WL
+ Treated as a single plane texture, but sampled with
+ samplerExternalOES according to OES_EGL_image_external
+
After querying the wl_buffer layout, create EGLImages for the
planes by calling eglCreateImageKHR with wl_buffer as
EGLClientBuffer, EGL_WAYLAND_BUFFER_WL as the target, NULL
diff --git a/include/EGL/eglmesaext.h b/include/EGL/eglmesaext.h
index 188452e..405d0e9 100644
--- a/include/EGL/eglmesaext.h
+++ b/include/EGL/eglmesaext.h
@@ -52,6 +52,7 @@
#define EGL_TEXTURE_Y_U_V_WL 0x31D7
#define EGL_TEXTURE_Y_UV_WL 0x31D8
#define EGL_TEXTURE_Y_XUXV_WL 0x31D9
+#define EGL_TEXTURE_EXTERNAL_WL 0x31DA
struct wl_display;
struct wl_resource;