some more count vs. end confusion
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index 1e06163..3729e1c 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -1009,9 +1009,9 @@
void _tnl_build_vertices( GLcontext *ctx,
- GLuint start,
- GLuint count,
- GLuint newinputs )
+ GLuint start,
+ GLuint end,
+ GLuint newinputs )
{
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
GLuint stride = vtx->vertex_size;
@@ -1021,18 +1021,18 @@
vtx->new_inputs = 0;
if (newinputs)
- vtx->emit( ctx, start, count, v );
+ vtx->emit( ctx, start, end, v );
}
void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
- GLuint start,
- GLuint count,
- void *dest )
+ GLuint start,
+ GLuint end,
+ void *dest )
{
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
- vtx->emit( ctx, start, count, dest );
- return (void *)((GLubyte *)dest + vtx->vertex_size * (count - start));
+ vtx->emit( ctx, start, end, dest );
+ return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start));
}