commit | 8faaa4a672c1062e486eda2525287715b554342d | [log] [tgz] |
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author | Chad Versace <chad.versace@intel.com> | Tue Jan 11 18:13:26 2011 -0800 |
committer | Chad Versace <chad.versace@intel.com> | Mon Jan 17 09:41:25 2011 -0800 |
tree | 3d41f2dd1efb79c9db09f476aaee1a0e39a41f5b | |
parent | 605aacc67d73db0926e0046a90a07fcd93a2d613 [diff] |
glsl: Check that interpolation quals only apply to vertex ins and fragment outs The check is performed only in GLSL versions >= 1.30. Fixes the following Piglit tests: * spec/glsl-1.30/compiler/interpolation-qualifiers/fs-smooth-02.frag * spec/glsl-1.30/compiler/interpolation-qualifiers/vs-smooth-01.vert