commit | 91c8fea924c05801a1e05edcee00e53ea73e48b8 | [log] [tgz] |
---|---|---|
author | Paul Berry <stereotype441@gmail.com> | Mon Aug 12 06:39:23 2013 -0700 |
committer | Paul Berry <stereotype441@gmail.com> | Tue Aug 13 20:02:54 2013 -0700 |
tree | c87e621a2b462fad80f30a9bd338b5fa11f4db60 | |
parent | 336351e971d6232bbed11d9812ebf05341b6aa36 [diff] |
glsl/ast: Fix assertion failure when GS input declared as non-array. Previously, if a geometry shader input was declared as a non-array, we would flag the proper compiler error, but then before we got a chance to report it to the client, handle_geometry_shader_input_decl() would assertion fail. With this patch, handle_geometry_shader_input_decl() ignores non-arrays. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>