egl: introduce DMA_BUF_MAX_PLANES
Rather than hardcoding 3, use a #define. Makes it easier to bump this
later to 4.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 80d366d..a2c9e41 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -2092,7 +2092,7 @@
* generated if any of the EGL_DMA_BUF_PLANE1_* or EGL_DMA_BUF_PLANE2_*
* attributes are specified."
*/
- for (i = plane_n; i < 3; ++i) {
+ for (i = plane_n; i < DMA_BUF_MAX_PLANES; ++i) {
if (attrs->DMABufPlaneFds[i].IsPresent ||
attrs->DMABufPlaneOffsets[i].IsPresent ||
attrs->DMABufPlanePitches[i].IsPresent) {
@@ -2125,9 +2125,9 @@
__DRIimage *dri_image;
unsigned num_fds;
unsigned i;
- int fds[3];
- int pitches[3];
- int offsets[3];
+ int fds[DMA_BUF_MAX_PLANES];
+ int pitches[DMA_BUF_MAX_PLANES];
+ int offsets[DMA_BUF_MAX_PLANES];
unsigned error;
/**