commit | 94706f0de4a0bb73634ce7333d4182559504a107 | [log] [tgz] |
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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Fri Jun 08 17:59:49 2018 +0200 |
committer | Samuel Pitoiset <samuel.pitoiset@gmail.com> | Sat Jun 09 10:57:01 2018 +0200 |
tree | 6026d7c5c644678fa35e280a0da90369ccebc891 | |
parent | 7dfaf025c5d8fa1487eefc97d615d3cfde50ac6c [diff] |
radv: fix missing ZRANGE_PRECISION(1) for GFX9+ ZRANGE_PRECISION(1) seems to be the default optimal value, but it was only set for VI and older chips. This fixes a rendering issue with Banished through DXVK, and might fix more than that. There is still the ZRANGE_PRECISION bug that we need to handle but that can be fixed later. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>