commit | 97ac3eba58a7d11e171475f4a209cfdb3578b21d | [log] [tgz] |
---|---|---|
author | Francisco Jerez <currojerez@riseup.net> | Tue Jul 19 20:33:46 2016 -0700 |
committer | Francisco Jerez <currojerez@riseup.net> | Thu Aug 25 18:33:29 2016 -0700 |
tree | d6edf8186e184a6cb04abd2cb63825c863e56c71 | |
parent | 00c72acba5a98965622000d949b6835f28a9d71a [diff] |
nir: Pass through fb_fetch_output and OutputsRead from GLSL IR. The NIR representation of framebuffer fetch is the same as the GLSL IR's until interface variables are lowered away, at which point it will be translated to load output intrinsics. The GLSL-to-NIR pass just needs to copy the bits over to the NIR program. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>