docs: behaviour -> behavior
Most of our documentation is US English, so let's stick to that.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6864>
diff --git a/docs/gallium/cso/sampler.rst b/docs/gallium/cso/sampler.rst
index 9959793..2cccad5 100644
--- a/docs/gallium/cso/sampler.rst
+++ b/docs/gallium/cso/sampler.rst
@@ -30,7 +30,7 @@
scaling to the texture size. This corresponds to the legacy OpenGL GL_CLAMP
texture wrap mode. Historically, this mode hasn't acted consistantly across
all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or
- CLAMP_TO_BORDER. The behaviour may also vary depending on linear vs.
+ CLAMP_TO_BORDER. The behavior may also vary depending on linear vs.
nearest sampling mode.
* ``PIPE_TEX_WRAP_MIRROR_REPEAT``: If the integer part of the coordinate
is odd, the coord becomes (1 - coord). Then, normal texture REPEAT is