commit | 98f35ad63c23805c32654843f55208e675d4e4db | [log] [tgz] |
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author | Mathias Fröhlich <mathias.froehlich@web.de> | Tue Mar 13 09:12:48 2018 +0100 |
committer | Mathias Fröhlich <mathias.froehlich@web.de> | Thu Mar 15 06:11:57 2018 +0100 |
tree | 7a160f5dafea78de168fb54e836d908ecdf88d33 | |
parent | 361f79c97f6eb4bfdb2162672d2ca8f3c486f22c [diff] |
vbo: Correctly handle source arrays in vbo_split_copy. The original approach did optimize away a bit too many fields. Restablish the pointer into the original array and correctly feed that one. Reviewed-by: Brian Paul <brianp@vmware.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105471 Fixes: 64d2a20480547d5897fd9d7b8fd306f2625138cb mesa: Make gl_vertex_array contain pointers to first order VAO members. Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>