docs: remove leading spaces

There's no good reason to have leading space in these pre-formatted
blocks. It looks strange, so let's get rid of it.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3443>
diff --git a/docs/codingstyle.html b/docs/codingstyle.html
index 686d6a3..4e47769 100644
--- a/docs/codingstyle.html
+++ b/docs/codingstyle.html
@@ -41,11 +41,11 @@
 <li>Opening braces go on the same line as the if/for/while statement.
 For example:
 <pre>
-   if (condition) {
-      foo;
-   } else {
-      bar;
-   }
+if (condition) {
+   foo;
+} else {
+   bar;
+}
 </pre>
 
 <li>Put a space before/after operators.  For example, <code>a = b + c;</code>
@@ -53,7 +53,7 @@
 
 <li>This GNU indent command generally does the right thing for formatting:
 <pre>
-   indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
+indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
 </pre>
 
 <li>
@@ -63,47 +63,47 @@
 </p>
 Single-line comments:
 <pre>
-   /* null-out pointer to prevent dangling reference below */
-   bufferObj = NULL;
+/* null-out pointer to prevent dangling reference below */
+bufferObj = NULL;
 </pre>
 Or,
 <pre>
-   bufferObj = NULL;  /* prevent dangling reference below */
+bufferObj = NULL;  /* prevent dangling reference below */
 </pre>
 Multi-line comment:
 <pre>
-   /* If this is a new buffer object id, or one which was generated but
-    * never used before, allocate a buffer object now.
-    */
+/* If this is a new buffer object id, or one which was generated but
+ * never used before, allocate a buffer object now.
+ */
 </pre>
 We try to quote the OpenGL specification where prudent:
 <pre>
-   /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
-    *
-    *     "An INVALID_OPERATION error is generated for any of the following
-    *     conditions:
-    *
-    *     * &lt;length&gt; is zero."
-    *
-    * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
-    * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
-    * either.
-    */
+/* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
+ *
+ *     "An INVALID_OPERATION error is generated for any of the following
+ *     conditions:
+ *
+ *     * &lt;length&gt; is zero."
+ *
+ * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
+ * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
+ * either.
+ */
 </pre>
 Function comment example:
 <pre>
-   /**
-    * Create and initialize a new buffer object.  Called via the
-    * ctx-&gt;Driver.CreateObject() driver callback function.
-    * \param  name  integer name of the object
-    * \param  type  one of GL_FOO, GL_BAR, etc.
-    * \return  pointer to new object or NULL if error
-    */
-   struct gl_object *
-   _mesa_create_object(GLuint name, GLenum type)
-   {
-      /* function body */
-   }
+/**
+ * Create and initialize a new buffer object.  Called via the
+ * ctx-&gt;Driver.CreateObject() driver callback function.
+ * \param  name  integer name of the object
+ * \param  type  one of GL_FOO, GL_BAR, etc.
+ * \return  pointer to new object or NULL if error
+ */
+struct gl_object *
+_mesa_create_object(GLuint name, GLenum type)
+{
+   /* function body */
+}
 </pre>
 
 <li>Put the function return type and qualifiers on one line and the function
@@ -113,11 +113,11 @@
 
 <li>Function names follow various conventions depending on the type of function:
 <pre>
-   glFooBar()       - a public GL entry point (in glapi_dispatch.c)
-   _mesa_FooBar()   - the internal immediate mode function
-   save_FooBar()    - retained mode (display list) function in dlist.c
-   foo_bar()        - a static (private) function
-   _mesa_foo_bar()  - an internal non-static Mesa function
+glFooBar()       - a public GL entry point (in glapi_dispatch.c)
+_mesa_FooBar()   - the internal immediate mode function
+save_FooBar()    - retained mode (display list) function in dlist.c
+foo_bar()        - a static (private) function
+_mesa_foo_bar()  - an internal non-static Mesa function
 </pre>
 
 <li>Constants, macros and enum names are <code>ALL_UPPERCASE</code>, with _
diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html
index c7d0dd4..9f5bd0b 100644
--- a/docs/llvmpipe.html
+++ b/docs/llvmpipe.html
@@ -56,7 +56,7 @@
    For Linux, on a recent Debian based distribution do:
    </p>
 <pre>
-     aptitude install llvm-dev
+aptitude install llvm-dev
 </pre>
    <p>
    If you want development snapshot builds of LLVM for Debian and derived
@@ -68,7 +68,7 @@
    For a RPM-based distribution do:
    </p>
 <pre>
-     yum install llvm-devel
+yum install llvm-devel
 </pre>
 
    <p>
@@ -120,15 +120,15 @@
 To build everything on Linux invoke scons as:
 
 <pre>
-  scons build=debug libgl-xlib
+scons build=debug libgl-xlib
 </pre>
 
 Alternatively, you can build it with meson with:
 <pre>
-  mkdir build
-  cd build
-  meson -D glx=gallium-xlib -D gallium-drivers=swrast
-  ninja
+mkdir build
+cd build
+meson -D glx=gallium-xlib -D gallium-drivers=swrast
+ninja
 </pre>
 
 but the rest of these instructions assume that scons is used.
@@ -136,7 +136,7 @@
 For Windows the procedure is similar except the target:
 
 <pre>
-  scons platform=windows build=debug libgl-gdi
+scons platform=windows build=debug libgl-gdi
 </pre>
 
 
@@ -148,11 +148,11 @@
 <code>libGL.so</code> into</p>
 
 <pre>
-  build/foo/gallium/targets/libgl-xlib/libGL.so
+build/foo/gallium/targets/libgl-xlib/libGL.so
 </pre>
 or
 <pre>
-  lib/gallium/libGL.so
+lib/gallium/libGL.so
 </pre>
 
 <p>To use it set the <code>LD_LIBRARY_PATH</code> environment variable
@@ -206,7 +206,7 @@
 To profile llvmpipe you should build as
 </p>
 <pre>
-  scons build=profile &lt;same-as-before&gt;
+scons build=profile &lt;same-as-before&gt;
 </pre>
 
 <p>
@@ -221,8 +221,8 @@
 </p>
 
 <pre>
-	perf record -g /my/application
-	perf report
+perf record -g /my/application
+perf report
 </pre>
 
 <p>
@@ -255,7 +255,7 @@
 for later analysis, e.g.:
 </p>
 <pre>
-  build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv
+build/linux-x86_64-debug/gallium/drivers/llvmpipe/lp_test_blend -o blend.tsv
 </pre>
 
 
diff --git a/docs/meson.html b/docs/meson.html
index 78507c1..8160774 100644
--- a/docs/meson.html
+++ b/docs/meson.html
@@ -68,15 +68,15 @@
 href="https://chocolatey.org/">chocolatey</a>.
 </p>
 <pre>
-  choco install python3 winflexbison pkgconfiglite
+choco install python3 winflexbison pkgconfiglite
 </pre>
 <p>You can even use chocolatey to install mingw and ninja (ninja can be used with MSVC as well)</p>
 <pre>
-  choco install ninja mingw
+choco install ninja mingw
 </pre>
 <p>Then install meson using pip</p>
 <pre>
-  py -3 -m pip install meson mako
+py -3 -m pip install meson mako
 </pre>
 
 You may need to add the python3 scripts directory to your path for meson.
@@ -283,7 +283,7 @@
 example:
 </p>
 <pre>
-        meson builddir -Dcmake_module_path=/home/user/mycmake/prefix
+meson builddir -Dcmake_module_path=/home/user/mycmake/prefix
 </pre>
 
 <p>
@@ -296,14 +296,14 @@
 
 custom-llvm.ini
 <pre>
-    [binaries]
-    llvm-config = '/usr/local/bin/llvm/llvm-config'
+[binaries]
+llvm-config = '/usr/local/bin/llvm/llvm-config'
 </pre>
 
 Then configure meson:
 
 <pre>
-    meson builddir/ --native-file custom-llvm.ini
+meson builddir/ --native-file custom-llvm.ini
 </pre>
 
 <p>
@@ -325,17 +325,17 @@
 
 <p>cross-llvm.ini</p>
 <pre>
-    [binaries]
-    ...
-    llvm-config = '/usr/lib/llvm-config-32'
-    cmake = '/usr/bin/cmake-for-my-arch'
+[binaries]
+...
+llvm-config = '/usr/lib/llvm-config-32'
+cmake = '/usr/bin/cmake-for-my-arch'
 </pre>
 
 <p>Obviously, only cmake or llvm-config is required.</p>
 
 <p>Then configure meson:</p>
 <pre>
-    meson builddir/ --cross-file cross-llvm.ini
+meson builddir/ --cross-file cross-llvm.ini
 </pre>
 
 See the <a href="#cross-compilation">Cross Compilation</a> section for more information.
diff --git a/docs/releasing.html b/docs/releasing.html
index 8f0882b..644486b 100644
--- a/docs/releasing.html
+++ b/docs/releasing.html
@@ -46,10 +46,10 @@
 For example:
 </p>
 <pre>
-	Mesa 10.1.0 - 10.1 branch, feature
-	Mesa 10.1.4 - 10.1 branch, bugfix
-	Mesa 12.0.0 - 12.0 branch, feature
-	Mesa 12.0.2 - 12.0 branch, bugfix
+Mesa 10.1.0 - 10.1 branch, feature
+Mesa 10.1.4 - 10.1 branch, bugfix
+Mesa 12.0.0 - 12.0 branch, feature
+Mesa 12.0.2 - 12.0 branch, bugfix
 </pre>
 
 
@@ -183,27 +183,27 @@
 </p>
 
 <pre>
-    git show b10859ec41d09c57663a258f43fe57c12332698e
+git show b10859ec41d09c57663a258f43fe57c12332698e
 
-    commit b10859ec41d09c57663a258f43fe57c12332698e
-    Author: Jonas Pfeil &lt;pfeiljonas@gmx.de&gt;
-    Date:   Wed Mar 1 18:11:10 2017 +0100
+commit b10859ec41d09c57663a258f43fe57c12332698e
+Author: Jonas Pfeil &lt;pfeiljonas@gmx.de&gt;
+Date:   Wed Mar 1 18:11:10 2017 +0100
 
-        ralloc: Make sure ralloc() allocations match malloc()'s alignment.
+    ralloc: Make sure ralloc() allocations match malloc()'s alignment.
 
-        The header of ralloc needs to be aligned, because the compiler assumes
-        ...
+    The header of ralloc needs to be aligned, because the compiler assumes
+    ...
 
-        (cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14)
+    (cherry picked from commit cd2b55e536dc806f9358f71db438dd9c246cdb14)
 
-        Squashed with commit:
+    Squashed with commit:
 
-        ralloc: don't leave out the alignment factor
+    ralloc: don't leave out the alignment factor
 
-        Experimentation shows that without alignment factor gcc and clang choose
-        ...
+    Experimentation shows that without alignment factor gcc and clang choose
+    ...
 
-        (cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126)
+    (cherry picked from commit ff494fe999510ea40e3ed5827e7818550b6de126)
 </pre>
 
 <h2>Regression/functionality testing</h2>
@@ -236,8 +236,8 @@
 in the main repository under <code>staging/X.Y</code>. For example:
 </p>
 <pre>
-	staging/18.1 - WIP branch for the 18.1 series
-	staging/18.2 - WIP branch for the 18.2 series
+staging/18.1 - WIP branch for the 18.1 series
+staging/18.2 - WIP branch for the 18.2 series
 </pre>
 
 <p>
@@ -271,15 +271,15 @@
 To setup the branchpoint:
 </p>
 <pre>
-	git checkout master # make sure we're in master first
-	git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
-	git checkout -b X.Y
-	git checkout master
-	$EDITOR VERSION # bump the version number
-	git commit -as
-	cp docs/relnotes/{X.Y,X.Y+1}.html # copy/create relnotes template
-	git commit -as
-	git push origin X.Y-branchpoint X.Y
+git checkout master # make sure we're in master first
+git tag -s X.Y-branchpoint -m "Mesa X.Y branchpoint"
+git checkout -b X.Y
+git checkout master
+$EDITOR VERSION # bump the version number
+git commit -as
+cp docs/relnotes/{X.Y,X.Y+1}.html # copy/create relnotes template
+git commit -as
+git push origin X.Y-branchpoint X.Y
 </pre>
 
 <p>
@@ -482,38 +482,38 @@
 </p>
 
 <pre>
-    __glxgears_cmd='glxgears 2&gt;&amp;1 | grep -v "configuration file"'
-    __es2info_cmd='es2_info 2&gt;&amp;1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
-    __es2gears_cmd='es2gears_x11 2&gt;&amp;1 | grep -v "configuration file"'
-    test "x$LD_LIBRARY_PATH" != 'x' &amp;&amp; __old_ld="$LD_LIBRARY_PATH"
-    export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
-    export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
-    export LIBGL_DEBUG=verbose
-    eval $__glxinfo_cmd
-    eval $__glxgears_cmd
-    eval $__es2info_cmd
-    eval $__es2gears_cmd
-    export LIBGL_ALWAYS_SOFTWARE=true
-    eval $__glxinfo_cmd
-    eval $__glxgears_cmd
-    eval $__es2info_cmd
-    eval $__es2gears_cmd
-    export LIBGL_ALWAYS_SOFTWARE=true
-    export GALLIUM_DRIVER=softpipe
-    eval $__glxinfo_cmd
-    eval $__glxgears_cmd
-    eval $__es2info_cmd
-    eval $__es2gears_cmd
-    # Smoke test DOTA2
-    unset LD_LIBRARY_PATH
-    test "x$__old_ld" != 'x' &amp;&amp; export LD_LIBRARY_PATH="$__old_ld" &amp;&amp; unset __old_ld
-    unset LIBGL_DRIVERS_PATH
-    unset LIBGL_DEBUG
-    unset LIBGL_ALWAYS_SOFTWARE
-    unset GALLIUM_DRIVER
-    export VK_ICD_FILENAMES=`pwd`/test/usr/local/share/vulkan/icd.d/intel_icd.x86_64.json
-    steam steam://rungameid/570  -vconsole -vulkan
-    unset VK_ICD_FILENAMES
+__glxgears_cmd='glxgears 2&gt;&amp;1 | grep -v "configuration file"'
+__es2info_cmd='es2_info 2&gt;&amp;1 | egrep "GL_VERSION|GL_RENDERER|.*dri\.so"'
+__es2gears_cmd='es2gears_x11 2&gt;&amp;1 | grep -v "configuration file"'
+test "x$LD_LIBRARY_PATH" != 'x' &amp;&amp; __old_ld="$LD_LIBRARY_PATH"
+export LD_LIBRARY_PATH=`pwd`/test/usr/local/lib/:"${__old_ld}"
+export LIBGL_DRIVERS_PATH=`pwd`/test/usr/local/lib/dri/
+export LIBGL_DEBUG=verbose
+eval $__glxinfo_cmd
+eval $__glxgears_cmd
+eval $__es2info_cmd
+eval $__es2gears_cmd
+export LIBGL_ALWAYS_SOFTWARE=true
+eval $__glxinfo_cmd
+eval $__glxgears_cmd
+eval $__es2info_cmd
+eval $__es2gears_cmd
+export LIBGL_ALWAYS_SOFTWARE=true
+export GALLIUM_DRIVER=softpipe
+eval $__glxinfo_cmd
+eval $__glxgears_cmd
+eval $__es2info_cmd
+eval $__es2gears_cmd
+# Smoke test DOTA2
+unset LD_LIBRARY_PATH
+test "x$__old_ld" != 'x' &amp;&amp; export LD_LIBRARY_PATH="$__old_ld" &amp;&amp; unset __old_ld
+unset LIBGL_DRIVERS_PATH
+unset LIBGL_DEBUG
+unset LIBGL_ALWAYS_SOFTWARE
+unset GALLIUM_DRIVER
+export VK_ICD_FILENAMES=`pwd`/test/usr/local/share/vulkan/icd.d/intel_icd.x86_64.json
+steam steam://rungameid/570  -vconsole -vulkan
+unset VK_ICD_FILENAMES
 </pre>
 
 <h3>Create release notes for the new release</h3>
@@ -538,7 +538,7 @@
 </p>
 
 <pre>
-	git push origin HEAD
+git push origin HEAD
 </pre>
 
 
@@ -549,9 +549,9 @@
 </p>
 
 <pre>
-	# For the dist/distcheck, you may want to specify which LLVM to use:
-	# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config
-	../relative/path/to/release.sh . # append --dist if you've already done distcheck above
+# For the dist/distcheck, you may want to specify which LLVM to use:
+# export LLVM_CONFIG=/usr/lib/llvm-3.9/bin/llvm-config
+../relative/path/to/release.sh . # append --dist if you've already done distcheck above
 </pre>
 
 <p>
@@ -572,8 +572,8 @@
 </p>
 
 <pre>
-	git cherry-pick -x X.Y~1
-	git cherry-pick -x X.Y
+git cherry-pick -x X.Y~1
+git cherry-pick -x X.Y
 </pre>
 
 <p>Then run the <code>./bin/post_verison.py X.Y.Z</code>, where X.Y.Z is the
@@ -582,8 +582,8 @@
 </p>
 
 <pre>
-	git commit -as -m "docs: update calendar, add news item and link release notes for X.Y.Z"
-	git push origin master X.Y
+git commit -as -m "docs: update calendar, add news item and link release notes for X.Y.Z"
+git push origin master X.Y
 </pre>
 
 
diff --git a/docs/repository.html b/docs/repository.html
index ad7f90b..e78ffc0 100644
--- a/docs/repository.html
+++ b/docs/repository.html
@@ -102,7 +102,7 @@
 your local copy of the repository:
 </p>
 <pre>
-   git config --global core.autocrlf true
+git config --global core.autocrlf true
 </pre>
 
 <p>
@@ -141,8 +141,8 @@
 and git complains that you have not specified a
 branch, try:
 <pre>
-    git config branch.master.remote origin
-    git config branch.master.merge master
+git config branch.master.remote origin
+git config branch.master.merge master
 </pre>
 <p>
 Otherwise, you have to say<code> git pull origin master </code>
@@ -161,7 +161,7 @@
 <p>
 If it has been awhile since you've done the initial clone, try
 <pre>
-    git pull
+git pull
 </pre>
 <p>
 to get the latest files before you start working.
@@ -169,8 +169,8 @@
 <p>
 Make your changes and use
 <pre>
-    git add &lt;files to commit&gt;
-    git commit
+git add &lt;files to commit&gt;
+git commit
 </pre>
 <p>
 to get your changes ready to push back into the fd.o repository.
@@ -185,8 +185,8 @@
 <p>
 To avoid this, 
 <pre>
-    git pull --rebase
-    git push
+git pull --rebase
+git push
 </pre>
 <p>
 If you are familiar with CVS or similar system, this is similar to doing a
@@ -207,8 +207,8 @@
 <p>
 If you want the rebase action to be the default action, then
 <pre>
-    git config branch.master.rebase true
-    git config --global branch.autosetuprebase=always
+git config branch.master.rebase true
+git config --global branch.autosetuprebase=always
 </pre>
 <p>
 See <a href="https://www.eecs.harvard.edu/~cduan/technical/git/">Understanding Git Conceptually</a> for a fairly clear explanation about all of this.
diff --git a/docs/shading.html b/docs/shading.html
index 839a61a..e36bab4 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -162,11 +162,11 @@
 <li>Use the built-in library functions whenever possible.
     For example, instead of writing this:
 <pre>
-        float x = 1.0 / sqrt(y);
+float x = 1.0 / sqrt(y);
 </pre>
     Write this:
 <pre>
-        float x = inversesqrt(y);
+float x = inversesqrt(y);
 </pre>
 </li>
 </ul>
diff --git a/docs/submittingpatches.html b/docs/submittingpatches.html
index ce51141..97fae54 100644
--- a/docs/submittingpatches.html
+++ b/docs/submittingpatches.html
@@ -56,27 +56,27 @@
 <li>The first line should be a short, concise summary of the change prefixed
 with a module name.  Examples:
 <pre>
-    mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
+mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
 
-    gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
+gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
 
-    i965: Fix missing type in local variable declaration.
+i965: Fix missing type in local variable declaration.
 </pre>
 <li>Subsequent patch comments should describe the change in more detail,
 if needed.  For example:
 <pre>
-    i965: Remove end-of-thread SEND alignment code.
+i965: Remove end-of-thread SEND alignment code.
 
-    This was present in Eric's initial implementation of the compaction code
-    for Sandybridge (commit 077d01b6). There is no documentation saying this
-    is necessary, and removing it causes no regressions in piglit on any
-    platform.
+This was present in Eric's initial implementation of the compaction code
+for Sandybridge (commit 077d01b6). There is no documentation saying this
+is necessary, and removing it causes no regressions in piglit on any
+platform.
 </pre>
 <li>A "Signed-off-by:" line is not required, but not discouraged either.
 <li>If a patch addresses an issue in gitlab, use the Closes: tag
 For example:
 <pre>
-    Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1
+Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1
 </pre>
 <p>Prefer the full url to just <code>Closes: #1</code>, since the url makes it
 easier to get to the bug page from <code>git log</code></p>
@@ -85,7 +85,7 @@
 <li>If a patch addresses a issue introduced with earlier commit, that should be
 noted in the patch comment.  For example:
 <pre>
-   Fixes: d7b3707c612 "util/disk_cache: use stat() to check if entry is a directory"
+Fixes: d7b3707c612 "util/disk_cache: use stat() to check if entry is a directory"
 </pre>
 <li>You can produce those fixes lines by running
 <pre>git config --global alias.fixes "show -s --pretty='format:Fixes: %h (\"%s\")'"</pre>
@@ -93,29 +93,29 @@
 <li>If there have been several revisions to a patch during the review
 process, they should be noted such as in this example:
 <pre>
-    st/mesa: add ARB_texture_stencil8 support (v4)
+st/mesa: add ARB_texture_stencil8 support (v4)
 
-    if we support stencil texturing, enable texture_stencil8
-    there is no requirement to support native S8 for this,
-    the texture can be converted to x24s8 fine.
+if we support stencil texturing, enable texture_stencil8
+there is no requirement to support native S8 for this,
+the texture can be converted to x24s8 fine.
 
-    v2: fold fixes from Marek in:
-       a) put S8 last in the list
-       b) fix renderable to always test for d/s renderable
-        fixup the texture case to use a stencil only format
-        for picking the format for the texture view.
-    v3: hit fallback for getteximage
-    v4: put s8 back in front, it shouldn't get picked now (Ilia)
+v2: fold fixes from Marek in:
+   a) put S8 last in the list
+   b) fix renderable to always test for d/s renderable
+     fixup the texture case to use a stencil only format
+     for picking the format for the texture view.
+v3: hit fallback for getteximage
+v4: put s8 back in front, it shouldn't get picked now (Ilia)
 </pre>
 <li>If someone tested your patch, document it with a line like this:
 <pre>
-    Tested-by: Joe Hacker &lt;jhacker@foo.com&gt;
+Tested-by: Joe Hacker &lt;jhacker@foo.com&gt;
 </pre>
 <li>If the patch was reviewed (usually the case) or acked by someone,
 that should be documented with:
 <pre>
-    Reviewed-by: Joe Hacker &lt;jhacker@foo.com&gt;
-    Acked-by: Joe Hacker &lt;jhacker@foo.com&gt;
+Reviewed-by: Joe Hacker &lt;jhacker@foo.com&gt;
+Acked-by: Joe Hacker &lt;jhacker@foo.com&gt;
 </pre>
 <li>If sending later revision of a patch, add all the tags - ack, r-b,
 Cc: mesa-stable and/or other. This provides reviewers with quick feedback if the
@@ -225,11 +225,11 @@
   That is, state either
 </p>
 <pre>
-    Reviewed-by: Joe Hacker &lt;jhacker@foo.com&gt;
+Reviewed-by: Joe Hacker &lt;jhacker@foo.com&gt;
 </pre>
 or
 <pre>
-    Acked-by: Joe Hacker &lt;jhacker@foo.com&gt;
+Acked-by: Joe Hacker &lt;jhacker@foo.com&gt;
 </pre>
 <p>
 Rather than saying just "LGTM" or "Seems OK".
@@ -239,7 +239,7 @@
 If small changes are suggested, it's OK to say something like:
 </p>
 <pre>
-   With the above fixes, Reviewed-by: Joe Hacker &lt;jhacker@foo.com&gt;
+With the above fixes, Reviewed-by: Joe Hacker &lt;jhacker@foo.com&gt;
 </pre>
 <p>
 which tells the patch author that the patch can be committed, as long
@@ -256,7 +256,7 @@
 enclose the tag in backticks:
 </p>
 <pre>
-  `Reviewed-by: Joe Hacker &lt;jhacker@example.com&gt;`</pre>
+`Reviewed-by: Joe Hacker &lt;jhacker@example.com&gt;`</pre>
 <p>
 This is the markdown format for literal, and will prevent gitlab from hiding
 the &lt; and &gt; symbols.
@@ -405,23 +405,23 @@
 <li><code>git rebase -i ...</code> is your friend. Don't be afraid to use it.
 <li>Apply a fixup to commit FOO.
 <pre>
-    git add ...
-    git commit --fixup=FOO
-    git rebase -i --autosquash ...
+git add ...
+git commit --fixup=FOO
+git rebase -i --autosquash ...
 </pre>
 <li>Test for build breakage between patches e.g last 8 commits.
 <pre>
-    git rebase -i --exec="ninja -C build/" HEAD~8
+git rebase -i --exec="ninja -C build/" HEAD~8
 </pre>
 <li>Sets the default mailing address for your repo.
 <pre>
-    git config --local sendemail.to mesa-dev@lists.freedesktop.org
+git config --local sendemail.to mesa-dev@lists.freedesktop.org
 </pre>
 <li> Add version to subject line of patch series in this case for the last 8
 commits before sending.
 <pre>
-    git send-email --subject-prefix="PATCH v4" HEAD~8
-    git send-email -v4 @~8 # shorter version, inherited from git format-patch
+git send-email --subject-prefix="PATCH v4" HEAD~8
+git send-email -v4 @~8 # shorter version, inherited from git format-patch
 </pre>
 </ul>
 
diff --git a/docs/vmware-guest.html b/docs/vmware-guest.html
index c438739..378b9c5 100644
--- a/docs/vmware-guest.html
+++ b/docs/vmware-guest.html
@@ -111,18 +111,18 @@
 <li>Xserver version at least 1.7 
 <li>Ubuntu: For ubuntu you need to install a number of build dependencies. 
   <pre>
-  sudo apt-get install git-core
-  sudo apt-get install ninja-build meson libpthread-stubs0-dev
-  sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev
-  sudo apt-get install libxcb-glx0-dev libxrender-dev
-  sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev
+sudo apt-get install git-core
+sudo apt-get install ninja-build meson libpthread-stubs0-dev
+sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev
+sudo apt-get install libxcb-glx0-dev libxrender-dev
+sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev
   </pre>
 <li>Fedora: For Fedora you also need to install a number of build dependencies. 
   <pre>
-  sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros
-  sudo yum install libXrender-devel.i686
-  sudo yum install ninja-build meson gcc expat-devel kernel-devel git-core
-  sudo yum install makedepend flex bison
+sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros
+sudo yum install libXrender-devel.i686
+sudo yum install ninja-build meson gcc expat-devel kernel-devel git-core
+sudo yum install makedepend flex bison
   </pre>
 </ul>
 
@@ -137,27 +137,27 @@
 
 Begin by saving your current directory location:
   <pre>
-  export TOP=$PWD
+export TOP=$PWD
   </pre>
 
 <ul>
 <li>Mesa/Gallium master branch. This code is used to build libGL, and the direct rendering svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x. 
   <pre>
-  git clone https://gitlab.freedesktop.org/mesa/mesa.git
+git clone https://gitlab.freedesktop.org/mesa/mesa.git
   </pre>
 <li>VMware Linux guest kernel module. Note that this repo contains the complete DRM and TTM code. The vmware-specific driver is really only the files prefixed with vmwgfx. 
   <pre>
-  git clone git://anongit.freedesktop.org/git/mesa/vmwgfx
+git clone git://anongit.freedesktop.org/git/mesa/vmwgfx
   </pre>
 <li>libdrm, a user-space library that interfaces with drm.
 Most distros ship with this but it's safest to install a newer version.
 To get the latest code from git:
   <pre>
-  git clone https://gitlab.freedesktop.org/mesa/drm.git
+git clone https://gitlab.freedesktop.org/mesa/drm.git
   </pre>
 <li>xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so. 
   <pre>
-  git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware
+git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware
   </pre>
 </ul>
 
@@ -172,29 +172,29 @@
 </p>
 For 32-bit Ubuntu systems:
 <pre>
-  export LIBDIR=/usr/lib/i386-linux-gnu
+export LIBDIR=/usr/lib/i386-linux-gnu
 </pre>
 For 64-bit Ubuntu systems:
 <pre>
-  export LIBDIR=/usr/lib/x86_64-linux-gnu
+export LIBDIR=/usr/lib/x86_64-linux-gnu
 </pre>
 For 32-bit Fedora systems:
 <pre>
-  export LIBDIR=/usr/lib
+export LIBDIR=/usr/lib
 </pre>
 For 64-bit Fedora systems:
 <pre>
-  export LIBDIR=/usr/lib64
+export LIBDIR=/usr/lib64
 </pre>
 
 </li>
 
 <li>Build libdrm:
   <pre>
-  cd $TOP/drm
-  meson builddir --prefix=/usr --libdir=${LIBDIR}
-  ninja -C builddir
-  sudo ninja -C builddir install
+cd $TOP/drm
+meson builddir --prefix=/usr --libdir=${LIBDIR}
+ninja -C builddir
+sudo ninja -C builddir install
   </pre>
 <li>
 <p>Build Mesa and the vmwgfx_dri.so driver, the vmwgfx_drv.so xorg driver, the X acceleration library libxatracker.
@@ -206,10 +206,10 @@
 
 The following configure options doesn't build the EGL system.
   <pre>
-  cd $TOP/mesa
-  meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false
-  ninja -C builddir
-  sudo ninja -C builddir install
+cd $TOP/mesa
+meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false
+ninja -C builddir
+sudo ninja -C builddir install
   </pre>
 
 <p>
@@ -221,34 +221,34 @@
 building and replacing the current Xorg driver.
 First check if your system is 32- or 64-bit.
   <pre>
-  cd $TOP/xf86-video-vmware
-  ./autogen.sh --prefix=/usr --libdir=${LIBDIR}
-  make
-  sudo make install
+cd $TOP/xf86-video-vmware
+./autogen.sh --prefix=/usr --libdir=${LIBDIR}
+make
+sudo make install
   </pre>
 
 <li>vmwgfx kernel module. First make sure that any old version of this kernel module is removed from the system by issuing
 <pre>
-  sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko*
+sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko*
 </pre>
 Build and install:
 <pre>
-  cd $TOP/vmwgfx
-  make
-  sudo make install
-  sudo depmod -a
+cd $TOP/vmwgfx
+make
+sudo make install
+sudo depmod -a
 </pre>
 If you're using a Ubuntu OS:
 <pre>
-  sudo update-initramfs -u
+sudo update-initramfs -u
 </pre>
 If you're using a Fedora OS:
 <pre>
-  sudo dracut --force
+sudo dracut --force
 </pre>
 Add 'vmwgfx' to the /etc/modules file:
 <pre>
-  echo vmwgfx | sudo tee -a /etc/modules
+echo vmwgfx | sudo tee -a /etc/modules
 </pre>
 
 Note: some distros put DRM kernel drivers in different directories.
@@ -259,7 +259,7 @@
 After installing vmwgfx.ko you might want to run the following command to
 check that the new kernel module is in the expected place:
 <pre>
-  find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \;
+find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \;
 </pre>
 If you see the kernel module listed in more than one place, you may need to
 move things around.
@@ -271,10 +271,10 @@
 
 Now try to load the kernel module by issuing
   <pre>
-  sudo modprobe vmwgfx</pre>
+sudo modprobe vmwgfx</pre>
 Then type 
   <pre>
-  dmesg</pre>
+dmesg</pre>
 to watch the debug output. It should contain a number of lines prefixed with "[vmwgfx]". 
 
 <p>
@@ -301,7 +301,7 @@
 <p>
 If you don't see this, try setting this environment variable:
   <pre>
-  export LIBGL_DEBUG=verbose</pre>
+export LIBGL_DEBUG=verbose</pre>
 <p>
 then rerun glxinfo and examine the output for error messages.
 </p>
diff --git a/docs/xlibdriver.html b/docs/xlibdriver.html
index 0859bba..e1740cd 100644
--- a/docs/xlibdriver.html
+++ b/docs/xlibdriver.html
@@ -64,12 +64,12 @@
 Here are some examples:
 </p>
 <pre>
-   using csh:
+using csh:
 	% setenv MESA_RGB_VISUAL "TrueColor 8"		// 8-bit TrueColor
 	% setenv MESA_CI_VISUAL "PseudoColor 12"	// 12-bit PseudoColor
 	% setenv MESA_RGB_VISUAL "PseudoColor 8"	// 8-bit PseudoColor
 
-   using bash:
+using bash:
 	$ export MESA_RGB_VISUAL="TrueColor 8"
 	$ export MESA_CI_VISUAL="PseudoColor 12"
 	$ export MESA_RGB_VISUAL="PseudoColor 8"
@@ -146,8 +146,8 @@
 Examples:
 </p>
 <pre>
-	% export MESA_GAMMA="2.3 2.2 2.4"	// separate R,G,B values
-	% export MESA_GAMMA="2.0"		// same gamma for R,G,B
+% export MESA_GAMMA="2.3 2.2 2.4"	// separate R,G,B values
+% export MESA_GAMMA="2.0"		// same gamma for R,G,B
 </pre>
 <p>
 The <code>demos/gamma.c</code> program in mesa/demos repository may help
@@ -183,7 +183,7 @@
 SERVER_OVERLAY_VISUALS property:
 </p>
 <pre>
-	xprop -root | grep SERVER_OVERLAY_VISUALS
+xprop -root | grep SERVER_OVERLAY_VISUALS
 </pre>
 
 
@@ -207,8 +207,8 @@
 This extension adds the GLX function:
 </p>
 <pre>
-    GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
-                                      Pixmap pixmap, Colormap cmap )
+GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visual,
+                                  Pixmap pixmap, Colormap cmap )
 </pre>
 <p>
 It is an alternative to the standard glXCreateGLXPixmap() function.
@@ -243,10 +243,10 @@
 just before an X window is destroyed.  For example:
 </p>
 <pre>
-         #ifdef GLX_MESA_release_buffers
-            glXReleaseBuffersMESA( dpy, window );
-         #endif
-         XDestroyWindow( dpy, window );
+#ifdef GLX_MESA_release_buffers
+   glXReleaseBuffersMESA( dpy, window );
+#endif
+XDestroyWindow( dpy, window );
 </pre>
 <p>
 <a href="specs/MESA_release_buffers.spec">GLX_MESA_release_buffers specification</a>
@@ -270,11 +270,11 @@
 
 <h2>Summary of X-related environment variables</h2>
 <pre>
-   MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
-   MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
-   MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
-   MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
-   MESA_GAMMA - gamma correction coefficients (X only)
+MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode (X only)
+MESA_CI_VISUAL - specifies the X visual and depth for CI mode (X only)
+MESA_BACK_BUFFER - specifies how to implement the back color buffer (X only)
+MESA_PRIVATE_CMAP - force aux/tk libraries to use private colormaps (X only)
+MESA_GAMMA - gamma correction coefficients (X only)
 </pre>
 
 </div>