commit | a1a6ac4af4ba5b1da7c768d892b84cb1204c4c7f | [log] [tgz] |
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author | Brian Paul <brian.paul@tungstengraphics.com> | Thu Jul 20 04:16:26 2006 +0000 |
committer | Brian Paul <brian.paul@tungstengraphics.com> | Thu Jul 20 04:16:26 2006 +0000 |
tree | 18fced2177ddbc2de0234101c4164df66e1835b5 | |
parent | 4e2de9531e4869edf12536c2cb37d3145ee4065c [diff] |
Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel