linker: Treat sized and unsized array types as the same
If two shaders contain variables declared with array types that have
the same base type but one is sized and the other is not, linking
should succeed. I'm not super pleased with the way this is
implemented, and I am more convinced than ever that we need more
linker tests. We especially need "negative" tests.
Fixes bugzilla #29697 and piglit test glsl-link-array-01.
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 3de069b..56e0bfd 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -343,12 +343,26 @@
ir_variable *const existing = variables.get_variable(var->name);
if (existing != NULL) {
if (var->type != existing->type) {
- linker_error_printf(prog, "%s `%s' declared as type "
- "`%s' and type `%s'\n",
- mode_string(var),
- var->name, var->type->name,
- existing->type->name);
- return false;
+ /* Consider the types to be "the same" if both types are arrays
+ * of the same type and one of the arrays is implicitly sized.
+ * In addition, set the type of the linked variable to the
+ * explicitly sized array.
+ */
+ if (var->type->is_array()
+ && existing->type->is_array()
+ && (var->type->fields.array == existing->type->fields.array)
+ && ((var->type->length == 0)
+ || (existing->type->length == 0))) {
+ if (existing->type->length == 0)
+ existing->type = var->type;
+ } else {
+ linker_error_printf(prog, "%s `%s' declared as type "
+ "`%s' and type `%s'\n",
+ mode_string(var),
+ var->name, var->type->name,
+ existing->type->name);
+ return false;
+ }
}
/* FINISHME: Handle non-constant initializers.