mesa: minor error string changes
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 33f4dd1..0c6d9af 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -100,11 +100,11 @@
* Check if OK to render by examining framebuffer status and vertex arrays.
*/
static GLboolean
-check_valid_to_render(GLcontext *ctx, char *function)
+check_valid_to_render(GLcontext *ctx, const char *function)
{
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glDraw%s(incomplete framebuffer)", function);
+ "%s(incomplete framebuffer)", function);
return GL_FALSE;
}
@@ -161,7 +161,7 @@
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "Elements"))
+ if (!check_valid_to_render(ctx, "glDrawElements"))
return GL_FALSE;
/* Vertex buffer object tests */
@@ -234,7 +234,7 @@
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "RangeElements"))
+ if (!check_valid_to_render(ctx, "glDrawRangeElements"))
return GL_FALSE;
/* Vertex buffer object tests */
@@ -290,7 +290,7 @@
if (ctx->NewState)
_mesa_update_state(ctx);
- if (!check_valid_to_render(ctx, "Arrays"))
+ if (!check_valid_to_render(ctx, "glDrawArrays"))
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {