r600g: Implement GL_ARB_texture_query_lod

Requires Evergreen or later

v2 (Andreas): Update relnotes/10.3

Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index f9e33b4..e386b66 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -119,7 +119,7 @@
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
   GL_ARB_texture_gather                                DONE (i965, nv50, nvc0, radeonsi, r600)
-  GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0, radeonsi)
+  GL_ARB_texture_query_lod                             DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_transform_feedback2                           DONE (i965, nv50, nvc0, r600, radeonsi)
   GL_ARB_transform_feedback3                           DONE (i965, nv50, nvc0, r600, radeonsi)
 
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 9a74230..f023ca6 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -51,9 +51,9 @@
 <li>GL_ARB_sample_shading on radeonsi</li>
 <li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
 <li>GL_ARB_texture_cube_map_array on radeonsi</li>
-<li>GL_ARB_texture_gather on radeonsi, r600</li>
+<li>GL_ARB_texture_gather on r600, radeonsi</li>
 <li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
-<li>GL_ARB_texture_query_lod on radeonsi</li>
+<li>GL_ARB_texture_query_lod on r600, radeonsi</li>
 <li>GL_ARB_viewport_array on nvc0</li>
 <li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
 <li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>