r600g: Implement GL_ARB_texture_query_lod
Requires Evergreen or later
v2 (Andreas): Update relnotes/10.3
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 9a74230..f023ca6 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -51,9 +51,9 @@
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
-<li>GL_ARB_texture_gather on radeonsi, r600</li>
+<li>GL_ARB_texture_gather on r600, radeonsi</li>
<li>GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe</li>
-<li>GL_ARB_texture_query_lod on radeonsi</li>
+<li>GL_ARB_texture_query_lod on r600, radeonsi</li>
<li>GL_ARB_viewport_array on nvc0</li>
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>