glsl: simplify interface block stream qualifier validation

Qualifiers on member variables are redundent all we need to do
if check if it matches the stream associated with the block and
throw an error if its not.

Reviewed-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0306530..5a22820 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -5964,8 +5964,19 @@
          fields[i].sample = qual->flags.q.sample ? 1 : 0;
          fields[i].patch = qual->flags.q.patch ? 1 : 0;
 
-         /* Only save explicitly defined streams in block's field */
-         fields[i].stream = qual->flags.q.explicit_stream ? qual->stream : -1;
+         /* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec:
+          *
+          *   "A block member may be declared with a stream identifier, but
+          *   the specified stream must match the stream associated with the
+          *   containing block."
+          */
+         if (qual->flags.q.explicit_stream &&
+             qual->stream != layout->stream) {
+            _mesa_glsl_error(&loc, state, "stream layout qualifier on "
+                             "interface block member `%s' does not match "
+                             "the interface block (%d vs %d)",
+                             fields[i].name, qual->stream, layout->stream);
+         }
 
          if (qual->flags.q.row_major || qual->flags.q.column_major) {
             if (!qual->flags.q.uniform && !qual->flags.q.buffer) {
@@ -6267,18 +6278,6 @@
 
    state->struct_specifier_depth--;
 
-   for (unsigned i = 0; i < num_variables; i++) {
-      if (fields[i].stream != -1 &&
-          (unsigned) fields[i].stream != this->layout.stream) {
-         _mesa_glsl_error(&loc, state,
-                          "stream layout qualifier on "
-                          "interface block member `%s' does not match "
-                          "the interface block (%d vs %d)",
-                          fields[i].name, fields[i].stream,
-                          this->layout.stream);
-      }
-   }
-
    if (!redeclaring_per_vertex) {
       validate_identifier(this->block_name, loc, state);
 
diff --git a/src/glsl/nir/glsl_types.h b/src/glsl/nir/glsl_types.h
index 52ca826..1f17ad5 100644
--- a/src/glsl/nir/glsl_types.h
+++ b/src/glsl/nir/glsl_types.h
@@ -829,13 +829,6 @@
    unsigned patch:1;
 
    /**
-    * For interface blocks, it has a value if this variable uses multiple vertex
-    * streams (as in ir_variable::stream). -1 otherwise.
-    */
-   int stream;
-
-
-   /**
     * Image qualifiers, applicable to buffer variables defined in shader
     * storage buffer objects (SSBOs)
     */
@@ -847,8 +840,7 @@
 
    glsl_struct_field(const struct glsl_type *_type, const char *_name)
       : type(_type), name(_name), location(-1), interpolation(0), centroid(0),
-        sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0),
-        stream(-1)
+        sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0)
    {
       /* empty */
    }