commit | a5f19f64c3317c98b984010f144416ce768a3c0b | [log] [tgz] |
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author | Jason Ekstrand <jason.ekstrand@intel.com> | Wed Dec 02 16:08:13 2015 -0800 |
committer | Jason Ekstrand <jason.ekstrand@intel.com> | Thu Dec 03 13:43:54 2015 -0800 |
tree | 9c9c4252a777420e52c6c72f01b77a1e6e3c6616 | |
parent | e10dc002e9544500a2247e49a132e18f994f34ee [diff] |
vk/0.210.0: Remove the VkShaderStage enum This made for an unfortunately large amount of work since we were using it fairly heavily internally. However, gl_shader_stage does basically the same things, so it's not too bad.