mesa: use _mesa_get_current_tex_object()
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 2d0bfb3..a2264b0 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1942,7 +1942,6 @@
void GLAPIENTRY
_mesa_GenerateMipmapEXT(GLenum target)
{
- struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
@@ -1961,8 +1960,7 @@
return;
}
- texUnit = _mesa_get_current_tex_unit(ctx);
- texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texObj = _mesa_get_current_tex_object(ctx, target);
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {