commit | ab336e8b46b6d7016519681c59b9aedf3fea04ad | [log] [tgz] |
---|---|---|
author | Ilia Mirkin <imirkin@alum.mit.edu> | Sun Nov 19 12:27:12 2017 -0500 |
committer | Ilia Mirkin <imirkin@alum.mit.edu> | Sat Nov 25 16:56:30 2017 -0500 |
tree | 57b6011a3af1f50045f42c6af6c4d232ad85da24 | |
parent | c690a7a8cdfb6425547bbb782020098405851194 [diff] |
nir: allow texture offsets with cube maps GL doesn't have this, but some hardware supports it. This is convenient for lowering tg4 to plain texture calls, which is necessary on Adreno A4xx hardware. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Rob Clark <robdclark@gmail.com>