egl: drop unused _EGLDriver from Initialize()

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6241>
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index b493006..b5d9c96 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -63,7 +63,7 @@
    if (disp->Options.ForceSoftware)
       _eglLog(_EGL_DEBUG, "Found 'LIBGL_ALWAYS_SOFTWARE' set, will use a CPU renderer");
 
-   if (_eglDriver.Initialize(&_eglDriver, disp)) {
+   if (_eglDriver.Initialize(disp)) {
       disp->Driver = &_eglDriver;
       disp->Initialized = EGL_TRUE;
       return true;
@@ -73,7 +73,7 @@
       return false;
 
    disp->Options.ForceSoftware = EGL_TRUE;
-   if (!_eglDriver.Initialize(&_eglDriver, disp))
+   if (!_eglDriver.Initialize(disp))
       return false;
 
    disp->Driver = &_eglDriver;