Some fixes for GLX_INDIRECT_RENDERING only build
This fixes some of the build issues with GLX_INDIRECT_RENDERING but !GLX_DIRECT_RENDERING due to recent changes.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 15bfb15..d065f4b 100644
--- a/src/glx/glx_pbuffer.c
+++ b/src/glx/glx_pbuffer.c
@@ -86,7 +86,9 @@
const CARD32 * attribs, size_t num_attribs)
{
struct glx_display *priv = __glXInitialize(dpy);
+#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw;
+#endif
CARD32 *output;
CARD8 opcode;
int i;
@@ -95,8 +97,6 @@
return;
}
- pdraw = GetGLXDRIDrawable(dpy, drawable);
-
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
@@ -133,6 +133,9 @@
UnlockDisplay(dpy);
SyncHandle();
+#ifdef GLX_DIRECT_RENDERING
+ pdraw = GetGLXDRIDrawable(dpy, drawable);
+
for (i = 0; i < num_attribs; i++) {
switch(attribs[i * 2]) {
case GLX_EVENT_MASK:
@@ -141,6 +144,7 @@
break;
}
}
+#endif
return;
}