commit | 1077981eb56f63b595c3bd74ab8af2e11af2a8eb | [log] [tgz] |
---|---|---|
author | Jason Ekstrand <jason.ekstrand@intel.com> | Mon Aug 21 19:16:45 2017 -0700 |
committer | Jason Ekstrand <jason.ekstrand@intel.com> | Tue Nov 07 10:37:52 2017 -0800 |
tree | 67ef00750ffd4e4bb6464db0d74ae9d9369f9c9e | |
parent | b299ded02eccfa94aede65086bd1ad254aaa5180 [diff] |
intel/fs: Remove min_dispatch_width from fs_visitor It's 8 for everything except compute shaders. For compute shaders, there's no need to duplicate the computation and it's just a possible source of error. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>