commit | b670becb1ea00a8aafd30b56521e9e93b10c0e85 | [log] [tgz] |
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author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Fri Jun 21 11:56:28 2019 -0700 |
committer | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | Mon Jun 24 12:57:40 2019 -0700 |
tree | 2c4e02cee379213ab61f3f3d7824e1dcbce1ec72 | |
parent | 5e2c3d40bd36af5ec4961f7ce8098d760ea347d0 [diff] |
panfrost: DRY between shader stage setup Just a little spring cleanup, extending UBOs to vertex shaders in the process. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>