added GL_CURRENT_PROGRAM
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 2f07cc5..3e66946 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -993,7 +993,14 @@
 	( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
 	  ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
 	( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
-	  ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] )
+	  ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+
+	# GL_ARB_shader_objects
+	# Actually, this token isn't part of GL_ARB_shader_objects, but is
+	# close enough for now.
+	( "GL_CURRENT_PROGRAM", GLint,
+	  ["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"],
+	  "", ["ARB_shader_objects"] )
 ]