commit | ba3009688892713b711ca6e9420d813f0bdce43f | [log] [tgz] |
---|---|---|
author | Rob Clark <robdclark@gmail.com> | Fri Jul 01 12:38:16 2016 -0400 |
committer | Rob Clark <robdclark@gmail.com> | Sat Jul 30 09:23:42 2016 -0400 |
tree | a9acb89c8f3996de84c1808d171fcdd314284e74 | |
parent | 7105774babc4d23623c3547cd19122a55c1090db [diff] |
freedreno: support discarding previous rendering in special cases Basically, to "DCE" blits triggered by resource shadowing, in cases where the levels are immediately completely overwritten. For example, mid-frame texture upload to level zero triggers shadowing and back-blits to the remaining levels, which are immediately overwritten by glGenerateMipmap(). Signed-off-by: Rob Clark <robdclark@gmail.com>