egl/dri2: Dispatch eglCreatePixmapSurface by display, not driver
Add dri2_egl_display_vtbl::create_pbuffer_surface, set it for each
platform, and let egl_dri2 dispatch eglCreatePixmapSurface to that.
This prepares for the EGL platform extensions.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 87dd2f6..0c8b4ff 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -1023,6 +1023,16 @@
attrib_list);
}
+static _EGLSurface*
+dri2_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
+ _EGLConfig *conf, EGLNativePixmapType pixmap,
+ const EGLint *attrib_list)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
+ return dri2_dpy->vtbl->create_pixmap_surface(drv, dpy, conf, pixmap,
+ attrib_list);
+}
+
static EGLBoolean
dri2_swap_interval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint interval)
@@ -2067,6 +2077,7 @@
dri2_drv->base.API.DestroyContext = dri2_destroy_context;
dri2_drv->base.API.MakeCurrent = dri2_make_current;
dri2_drv->base.API.CreateWindowSurface = dri2_create_window_surface;
+ dri2_drv->base.API.CreatePixmapSurface = dri2_create_pixmap_surface;
dri2_drv->base.API.GetProcAddress = dri2_get_proc_address;
dri2_drv->base.API.WaitClient = dri2_wait_client;
dri2_drv->base.API.WaitNative = dri2_wait_native;