egl/surfaceless: simplify dri2_initialize_surfaceless()

eglInitialize() already handles the "retry using the software path"
logic, there's no need to repeat it here.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6353>
1 file changed