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| The Mesa 3D Graphics Library |
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| <h1>Mesa 17.0.2 Release Notes / March 20, 2017</h1> |
| |
| <p> |
| Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release. |
| </p> |
| <p> |
| Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.5. OpenGL |
| 4.5 is <strong>only</strong> available if requested at context creation |
| because compatibility contexts are not supported. |
| </p> |
| |
| |
| <h2>SHA256 checksums</h2> |
| <pre> |
| 2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz |
| f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz |
| </pre> |
| |
| |
| <h2>New features</h2> |
| <p>None</p> |
| |
| |
| <h2>Bug fixes</h2> |
| |
| <ul> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97988">Bug 97988</a> - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99484">Bug 99484</a> - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"</li> |
| |
| <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build</li> |
| |
| </ul> |
| |
| |
| <h2>Changes</h2> |
| |
| <p>Alex Smith (3):</p> |
| <ul> |
| <li>radv: Emit pending flushes before executing a secondary command buffer</li> |
| <li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li> |
| <li>radv/ac: Fix shared memory offset calculation</li> |
| </ul> |
| |
| <p>Bas Nieuwenhuizen (3):</p> |
| <ul> |
| <li>radv: Disable HTILE for textures with multiple layers/levels.</li> |
| <li>radv: Emit cache flushes before CP DMA.</li> |
| <li>Revert "radv: Emit cache flushes before CP DMA."</li> |
| </ul> |
| |
| <p>Dave Airlie (3):</p> |
| <ul> |
| <li>radv: drop Z24 support.</li> |
| <li>radv: disable mip point pre clamping.</li> |
| <li>radv: setup llvm target data layout</li> |
| </ul> |
| |
| <p>Emil Velikov (4):</p> |
| <ul> |
| <li>docs: add sha256 checksums for 17.0.1</li> |
| <li>cherry-ignore: add the swizzle blorp_clear fix</li> |
| <li>i965: move brw_define.h ifndef guard to the top</li> |
| <li>Update version to 17.0.2</li> |
| </ul> |
| |
| <p>Fredrik Höglund (2):</p> |
| <ul> |
| <li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li> |
| <li>radv/ac: fix multiple descriptor sets with dynamic buffers</li> |
| </ul> |
| |
| <p>Gregory Hainaut (1):</p> |
| <ul> |
| <li>glapi: fix typo in count_scale</li> |
| </ul> |
| |
| <p>Ilia Mirkin (2):</p> |
| <ul> |
| <li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li> |
| <li>nvc0: increase alignment to 256 for texture buffers on fermi</li> |
| </ul> |
| |
| <p>Jacob Lifshay (1):</p> |
| <ul> |
| <li>vulkan/wsi: Improve the DRI3 error message</li> |
| </ul> |
| |
| <p>James Legg (1):</p> |
| <ul> |
| <li>radv: Fix using more than 4 bound descriptor sets</li> |
| </ul> |
| |
| <p>Jason Ekstrand (7):</p> |
| <ul> |
| <li>anv/blorp/clear_subpass: Only set surface clear color for fast clears</li> |
| <li>anv: Accurately advertise dynamic descriptor limits</li> |
| <li>anv: Stall before fast-clear operations</li> |
| <li>anv: Properly handle destroying NULL devices and instances</li> |
| <li>anv/blorp: Turn off AUX after doing a CCS_D resolve</li> |
| <li>anv/blorp: Only set a clear color for resolves if fast-cleared</li> |
| <li>nir/intrinsics: Make load_barycentric_input take a 2-component coor</li> |
| </ul> |
| |
| <p>Jonas Pfeil (1):</p> |
| <ul> |
| <li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li> |
| </ul> |
| |
| <p>Kenneth Graunke (1):</p> |
| <ul> |
| <li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li> |
| </ul> |
| |
| <p>Marek Olšák (3):</p> |
| <ul> |
| <li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li> |
| <li>st/mesa: set blend state for PBO readbacks</li> |
| <li>radeonsi: mark all bound shader buffer ranges as initialized</li> |
| </ul> |
| |
| <p>Matt Turner (1):</p> |
| <ul> |
| <li>clover: Work around build failure with AltiVec.</li> |
| </ul> |
| |
| <p>Nanley Chery (2):</p> |
| <ul> |
| <li>anv/pass: Avoid accessing attachment array out of bounds</li> |
| <li>anv/image: Remove extra dependency on HiZ-specific variable</li> |
| </ul> |
| |
| <p>Nicolai Hähnle (2):</p> |
| <ul> |
| <li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li> |
| <li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li> |
| </ul> |
| |
| <p>Robert Foss (1):</p> |
| <ul> |
| <li>mesa: Avoid read of uninitialized variable</li> |
| </ul> |
| |
| <p>Samuel Iglesias Gonsálvez (5):</p> |
| <ul> |
| <li>i965/fs: mark last DF uniform array element as 64 bit live one</li> |
| <li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li> |
| <li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li> |
| <li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li> |
| <li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li> |
| </ul> |
| |
| <p>Samuel Pitoiset (1):</p> |
| <ul> |
| <li>radeonsi: disable sinking common instructions down to the end block</li> |
| </ul> |
| |
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