commit | 4815ae51d72837b174e44acf70e41e464c2d1286 | [log] [tgz] |
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author | Jason Ekstrand <jason@jlekstrand.net> | Wed Jul 15 14:09:06 2020 -0500 |
committer | Marge Bot <eric+marge@anholt.net> | Wed Jul 22 23:43:35 2020 +0000 |
tree | 8e195865004c27aec9f50697b71e7affda47f89a | |
parent | 3a2975db987a6267e6938da6fe9f6628f2516ece [diff] |
nir/lower_io: Use b2b for shader and function temporaries This way we can avoid some unnecessary conversions because there's no need to sanitize to 0/1 for scratch. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5927>