Remove _mesa_memcpy in favor of plain memcpy.
This may break the SUNOS4 build, but it's no longer relevant.
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 44310d2..7e2a60f 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1380,7 +1380,7 @@
GLchar *newName = _mesa_malloc(len + 1);
if (!newName)
return -1; /* out of mem */
- _mesa_memcpy(newName, name, len);
+ memcpy(newName, name, len);
newName[len] = 0;
location = _mesa_lookup_uniform(shProg->Uniforms, newName);