| Mesa 7.10.1 Release Notes / March 2, 2011 |
| ========================================= |
| |
| Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 |
| release. |
| |
| Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by |
| glGetString(GL_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 2.1. |
| |
| See the :doc:`Compiling/Installing page <../install>` for |
| prerequisites for DRI hardware acceleration. |
| |
| MD5 checksums |
| ------------- |
| |
| :: |
| |
| 4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz |
| efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2 |
| 0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip |
| 42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz |
| 637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2 |
| bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip |
| |
| New features |
| ------------ |
| |
| None. |
| |
| Bug fixes |
| --------- |
| |
| This list is likely incomplete. |
| |
| - Fix an off-by-one bug in a vsplit assertion. |
| - Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``, |
| ``attribute``, and ``varying``. |
| - Fix an i965 shader bug where the negative absolute value was |
| generated instead of the absolute value of a negation. |
| - Fix numerous issues handling precision qualifiers in GLSL ES. |
| - Fixed a few GLX protocol encoder bugs (Julien Cristau) |
| - Assorted Gallium llvmpipe driver bug fixes |
| - Assorted Mesa/Gallium state tracker bug fixes |
| - `Bug 26795 <https://bugs.freedesktop.org/show_bug.cgi?id=26795>`__ - |
| gl_FragCoord off by one in Gallium drivers. |
| - `Bug 29164 <https://bugs.freedesktop.org/show_bug.cgi?id=29164>`__ - |
| [GLSL 1.20] invariant variable shouldn't be used before declaration |
| - `Bug 29823 <https://bugs.freedesktop.org/show_bug.cgi?id=29823>`__ - |
| GetUniform[if]v busted |
| - `Bug 29927 <https://bugs.freedesktop.org/show_bug.cgi?id=29927>`__ - |
| [glsl2] fail to compile shader with constructor for array of struct |
| type |
| - `Bug 30156 <https://bugs.freedesktop.org/show_bug.cgi?id=30156>`__ - |
| [i965] After updating to Mesa 7.9, Civilization IV starts to show |
| garbage |
| - `Bug 31923 <https://bugs.freedesktop.org/show_bug.cgi?id=31923>`__ - |
| [GLSL 1.20] allowing inconsistent centroid declaration between two |
| vertex shaders |
| - `Bug 31925 <https://bugs.freedesktop.org/show_bug.cgi?id=31925>`__ - |
| [GLSL 1.20] "#pragma STDGL invariant(all)" fail |
| - `Bug 32214 <https://bugs.freedesktop.org/show_bug.cgi?id=32214>`__ - |
| [gles2]no link error happens when missing vertex shader or frag |
| shader |
| - `Bug 32375 <https://bugs.freedesktop.org/show_bug.cgi?id=32375>`__ - |
| [gl gles2] Not able to get the attribute by function |
| glGetVertexAttribfv |
| - `Bug 32541 <https://bugs.freedesktop.org/show_bug.cgi?id=32541>`__ - |
| Segmentation Fault while running an HDR (high dynamic range) |
| rendering demo |
| - `Bug 32569 <https://bugs.freedesktop.org/show_bug.cgi?id=32569>`__ - |
| [gles2] glGetShaderPrecisionFormat not implemented yet |
| - `Bug 32695 <https://bugs.freedesktop.org/show_bug.cgi?id=32695>`__ - |
| [glsl] SIGSEGV glcpp/glcpp-parse.y:833 |
| - `Bug 32831 <https://bugs.freedesktop.org/show_bug.cgi?id=32831>`__ - |
| [glsl] division by zero crashes GLSL compiler |
| - `Bug 32910 <https://bugs.freedesktop.org/show_bug.cgi?id=32910>`__ - |
| Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders |
| - `Bug 33219 <https://bugs.freedesktop.org/show_bug.cgi?id=33219>`__ |
| -[GLSL bisected] implicit sized array triggers segfault in |
| ir_to_mesa_visitor::copy_propagate |
| - `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ - |
| GLSL integer division by zero crashes GLSL compiler |
| - `Bug 33308 <https://bugs.freedesktop.org/show_bug.cgi?id=33308>`__ |
| -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\* |
| ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*): |
| Assertion \`ret != \__null' failed. |
| - `Bug 33316 <https://bugs.freedesktop.org/show_bug.cgi?id=33316>`__ - |
| uniform array will be allocate one line more and initialize it when |
| it was freed will abort |
| - `Bug 33386 <https://bugs.freedesktop.org/show_bug.cgi?id=33386>`__ - |
| Dubious assembler in read_rgba_span_x86.S |
| - `Bug 33388 <https://bugs.freedesktop.org/show_bug.cgi?id=33388>`__ - |
| Dubious assembler in xform4.S |
| - `Bug 33433 <https://bugs.freedesktop.org/show_bug.cgi?id=33433>`__ - |
| Error in x86-64 API dispatch code. |
| - `Bug 33507 <https://bugs.freedesktop.org/show_bug.cgi?id=33507>`__ - |
| [glsl] GLSL preprocessor modulus by zero crash |
| - `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ - |
| [glsl] GLSL compiler modulus by zero crash |
| - `Bug 33916 <https://bugs.freedesktop.org/show_bug.cgi?id=33916>`__ - |
| Compiler accepts reserved operators % and %= |
| - `Bug 34030 <https://bugs.freedesktop.org/show_bug.cgi?id=34030>`__ - |
| [bisected] Starcraft 2: some effects are corrupted or too big |
| - `Bug 34047 <https://bugs.freedesktop.org/show_bug.cgi?id=34047>`__ - |
| Assert in \_tnl_import_array() when using GLfixed vertex datatypes |
| with GLESv2 |
| - `Bug 34114 <https://bugs.freedesktop.org/show_bug.cgi?id=34114>`__ - |
| Sun Studio build fails due to standard library functions not being in |
| global namespace |
| - `Bug 34179 <https://bugs.freedesktop.org/show_bug.cgi?id=34179>`__ - |
| Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz |
| - `Bug 34198 <https://bugs.freedesktop.org/show_bug.cgi?id=34198>`__ - |
| [GLSL] implicit sized array with index 0 used gets assertion |
| - `Ubuntu bug |
| 691653 <https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653>`__ |
| - compiz crashes when using alt-tab (the radeon driver kills it) |
| - `Meego bug 13005 <https://bugs.meego.com/show_bug.cgi?id=13005>`__ - |
| Graphics GLSL issue lead to camera preview fail on Pinetrail |
| |
| Changes |
| ------- |
| |
| The full set of changes can be viewed by using the following GIT |
| command: |
| |
| :: |
| |
| git log mesa-7.10..mesa-7.10.1 |
| |
| Alberto Milone (1): |
| |
| - r600c: add evergreen ARL support. |
| |
| Brian Paul (21): |
| |
| - draw: Fix an off-by-one bug in a vsplit assertion. |
| - docs: add links to 7.9.1 and 7.10 release notes |
| - docs: added news item for 7.9.1 and 7.10 release |
| - gallivm: work around LLVM 2.6 bug when calling C functions |
| - gallivm: fix copy&paste error from previous commit |
| - mesa: fix a few format table mistakes, assertions |
| - mesa: fix num_draw_buffers==0 in fixed-function fragment program |
| generation |
| - mesa: don't assert in GetIntegerIndexed, etc |
| - mesa: check for dummy renderbuffer in |
| \_mesa_FramebufferRenderbufferEXT() |
| - llvmpipe: make sure binning is active when we begin/end a query |
| - st/mesa: fix incorrect fragcoord.x translation |
| - softpipe: fix off-by-one error in setup_fragcoord_coeff() |
| - cso: fix loop bound in cso_set_vertex_samplers() |
| - st/mesa: fix incorrect glCopyPixels position on fallback path |
| - st/mesa: set renderbuffer \_BaseFormat in a few places |
| - st/mesa: fix the default case in st_format_datatype() |
| - st/mesa: need to translate clear color according to surface's base |
| format |
| - docs: update 7.9.2 release notes with Brian's cherry-picks |
| - docs: add link to 7.10.1 release notes |
| - mesa: implement glGetShaderPrecisionFormat() |
| - docs: updated environment variable list |
| |
| Bryce Harrington (1): |
| |
| - r300g: Null pointer check for buffer deref in gallium winsys |
| |
| Chad Versace (20): |
| |
| - glsl: At link-time, check that globals have matching centroid |
| qualifiers |
| - glcpp: Fix segfault when validating macro redefinitions |
| - glsl: Fix parser rule for type_specifier |
| - glsl: Change default value of ast_type_specifier::precision |
| - glsl: Add semantic checks for precision qualifiers |
| - glsl: Add support for default precision statements |
| - glsl: Remove redundant semantic check in parser |
| - glsl: Fix semantic checks on precision qualifiers |
| - glsl: Fix segfault due to missing printf argument |
| - glsl: Mark 'in' variables at global scope as read-only |
| - mesa: Refactor handling of extension strings |
| - mesa: Add/remove extensions in extension string |
| - mesa: Change dependencies of some OES extension strings |
| - mesa: Change OES_point_sprite to depend on ARB_point_sprite |
| - mesa: Change OES_standard_derivatives to be stand-alone extension |
| - i915: Disable extension OES_standard_derivatives |
| - glcpp: Raise error when modulus is zero |
| - glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30 |
| - glsl: Reinstate constant-folding for division by zero |
| - tnl: Add support for datatype GL_FIXED in vertex arrays |
| |
| Chia-I Wu (1): |
| |
| - mesa: Add glDepthRangef and glClearDepthf to APIspec.xml. |
| |
| Christoph Bumiller (1): |
| |
| - nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs |
| |
| Cyril Brulebois (1): |
| |
| - Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org |
| |
| Dave Airlie (3): |
| |
| - radeon/r200: fix fbo-clearmipmap + gen-teximage |
| - radeon: calculate complete texture state inside TFP function |
| - radeon: avoid segfault on 3D textures. |
| |
| Dimitry Andric (4): |
| |
| - mesa: s/movzx/movzbl/ |
| - mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S |
| - glapi: adding @ char before type specifier in glapi_x86.S |
| - glapi: add @GOTPCREL relocation type |
| |
| Eric Anholt (16): |
| |
| - glsl: Fix the lowering of variable array indexing to not lose |
| write_masks. |
| - i965/fs: When producing ir_unop_abs of an operand, strip negate. |
| - i965/vs: When MOVing to produce ABS, strip negate of the operand. |
| - i965/fs: Do flat shading when appropriate. |
| - i965: Avoid double-negation of immediate values in the VS. |
| - intel: Make renderbuffer tiling choice match texture tiling choice. |
| - i965: Fix dead pointers to fp->Parameters->ParameterValues[] after |
| realloc. |
| - docs: Add a relnote for the Civ IV on i965. |
| - glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility. |
| - mesa: Add extension enable bit for GL_ARB_ES2_compatibility. |
| - mesa: Add actual support for glReleaseShaderCompiler from ES2. |
| - mesa: Add support for glDepthRangef and glClearDepthf. |
| - mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS. |
| - mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility. |
| - i965: Fix a bug in i965 compute-to-MRF. |
| - i965/fs: Add a helper function for detecting math opcodes. |
| |
| Fredrik Höglund (1): |
| |
| - st/mesa: fix a regression from cae2bb76 |
| |
| Ian Romanick (42): |
| |
| - docs: Add 7.10 md5sums |
| - glsl: Support the 'invariant(all)' pragma |
| - glcpp: Generate an error for division by zero |
| - glsl: Add version_string containing properly formatted GLSL version |
| - glsl & glcpp: Refresh autogenerated lexer and parser files. |
| - glsl: Disallow 'in' and 'out' on globals in GLSL 1.20 |
| - glsl: Track variable usage, use that to enforce semantics |
| - glsl: Allow 'in' and 'out' when 'layout' is also available |
| - docs: Initial bits of 7.10.1 release notes |
| - mesa: bump version to 7.10.1-devel |
| - doc: Update 7.10.1 release notes |
| - glsl: Emit errors or warnings when 'layout' is used with 'attribute' |
| or 'varying' |
| - docs: Update 7.10.1 release notes |
| - glsl: Refresh autogenerated lexer and parser files. |
| - glsl: Don't assert when the value returned by a function has no |
| rvalue |
| - linker: Set sizes for non-global arrays as well |
| - linker: Propagate max_array_access while linking functions |
| - docs: Update 7.10.1 release notes |
| - mesa: glGetUniform only returns a single element of an array |
| - linker: Generate link errors when ES shaders are missing stages |
| - mesa: Fix error checks in GetVertexAttrib functions |
| - Use C-style system headers in C++ code to avoid issues with std:: |
| namespace |
| - docs: Update 7.10.1 release notes |
| - glapi: Regenerate for GL_ARB_ES2_compatibility. |
| - mesa: Connect glGetShaderPrecisionFormat into the dispatch table |
| - i965: Set correct values for range/precision of fragment shader types |
| - i915: Set correct values for range/precision of fragment shader types |
| - intel: Fix typeos from 3d028024 and 790ff232 |
| - glsl: Ensure that all GLSL versions are supported in the stand-alone |
| compiler |
| - glsl: Reject shader versions not supported by the implementation |
| - mesa: Initial size for secondary color array is 3 |
| - glsl: Finish out the reduce/reduce error fixes |
| - glsl: Regenerate compiler and glcpp files from cherry picks |
| - linker: Fix off-by-one error implicit array sizing |
| - docs: update 7.10.1 release notes with Ian's recent cherry picks |
| - i915: Only mark a register as available if all components are written |
| - i915: Calculate partial result to temp register first |
| - i915: Force lowering of all types of indirect array accesses in the |
| FS |
| - docs: Update 7.10.1 with (hopefully) the last of the cherry picks |
| - docs: Clean up bug fixes list |
| - intel: Remove driver date and related bits from renderer string |
| - mesa: set version string to 7.10.1 (final) |
| |
| Jian Zhao (1): |
| |
| - mesa: fix an error in uniform arrays in row calculating. |
| |
| Julien Cristau (3): |
| |
| - glx: fix request lengths |
| - glx: fix GLXChangeDrawableAttributesSGIX request |
| - glx: fix length of GLXGetFBConfigsSGIX |
| |
| Keith Packard (1): |
| |
| - glsl: Eliminate reduce/reduce conflicts in glsl grammar |
| |
| Kenneth Graunke (20): |
| |
| - glsl: Expose a public glsl_type::void_type const pointer. |
| - glsl: Don't bother unsetting a destructor that was never set. |
| - glsl, i965: Remove unnecessary talloc includes. |
| - glcpp: Remove use of talloc reference counting. |
| - ralloc: Add a fake implementation of ralloc based on talloc. |
| - Convert everything from the talloc API to the ralloc API. |
| - ralloc: a new MIT-licensed recursive memory allocator. |
| - Remove talloc from the make and automake build systems. |
| - Remove talloc from the SCons build system. |
| - Remove the talloc sources from the Mesa repository. |
| - glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state |
| ctor. |
| - i965/fs: Apply source modifier workarounds to POW as well. |
| - i965: Fix shaders that write to gl_PointSize on Sandybridge. |
| - i965/fs: Avoid register coalescing away gen6 MATH workarounds. |
| - i965/fs: Correctly set up gl_FragCoord.w on Sandybridge. |
| - i965: Increase Sandybridge point size clamp. |
| - i965/fs: Refactor control flow stack handling. |
| - i965: Increase Sandybridge point size clamp in the clip state. |
| - glsl: Use reralloc instead of plain realloc. |
| - Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge." |
| |
| Marek Olšák (4): |
| |
| - docs: fix messed up names with special characters in relnotes-7.10 |
| - docs: fix messed up names with special characters in relnotes-7.9.1 |
| - mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 |
| - st/dri: Track drawable context bindings |
| |
| Paulo Zanoni (1): |
| |
| - dri_util: fail driCreateNewScreen if InitScreen is NULL |
| |
| Sam Hocevar (2): |
| |
| - docs: add glsl info |
| - docs: fix glsl_compiler name |
| |
| Tom Fogal (1): |
| |
| - Regenerate gl_mangle.h. |
| |
| Tom Stellard (2): |
| |
| - r300/compiler: Disable register rename pass on r500 |
| - r300/compiler: Don't erase sources when converting RGB->Alpha |
| |
| Vinson Lee (3): |
| |
| - ralloc: Add missing va_end following va_copy. |
| - mesa: Move declaration before code in extensions.c. |
| - mesa: Move loop variable declarations outside for loop in |
| extensions.c. |
| |
| nobled (1): |
| |
| - glx: Put null check before use |