Rename identifier from 'i' to 'node'.
Now that we no longer have nested for loops with 'i' and 'j' we can
use the 'node' that we already have.
diff --git a/glcpp-parse.y b/glcpp-parse.y
index 04e78b1..5f59b5b 100644
--- a/glcpp-parse.y
+++ b/glcpp-parse.y
@@ -807,7 +807,6 @@
argument_list_t *arguments;
function_status_t status;
token_list_t *substituted;
- token_node_t *i, *j;
int parameter_index;
node = *node_ret;
@@ -851,10 +850,11 @@
/* Perform argument substitution on the replacement list. */
substituted = _token_list_create (arguments);
- for (i = macro->replacements->head; i; i = i->next) {
- if (i->token->type == IDENTIFIER &&
+ for (node = macro->replacements->head; node; node = node->next)
+ {
+ if (node->token->type == IDENTIFIER &&
_string_list_contains (macro->parameters,
- i->token->value.str,
+ node->token->value.str,
¶meter_index))
{
token_list_t *argument;
@@ -866,7 +866,7 @@
argument,
substituted);
} else {
- _token_list_append (substituted, i->token);
+ _token_list_append (substituted, node->token);
}
}