commit | d171ae086bae37279251a1d6f32e16e333cfc154 | [log] [tgz] |
---|---|---|
author | Henri Verbeet <hverbeet@gmail.com> | Tue Feb 01 01:17:02 2011 +0100 |
committer | Henri Verbeet <hverbeet@gmail.com> | Tue Feb 01 01:19:16 2011 +0100 |
tree | 295c72155f6f54eab2a259784de25b59ab48b3af | |
parent | 5e19b5ad16b2761fe9d8877318f2fc97b229335c [diff] |
r600g: Actually use the info from the flushed depth texture when creating a sampler view on a depth texture. R600/R700 was using incorrect tiling information from the (compressed) depth buffer. Evergreen worked anyway because tiling doesn't work.