commit | d3fdd66401b3c3853162d13b452cd19c03354ede | [log] [tgz] |
---|---|---|
author | Dave Airlie <airlied@redhat.com> | Wed Nov 01 09:40:33 2017 +1000 |
committer | Dave Airlie <airlied@redhat.com> | Wed Nov 01 10:07:03 2017 +1000 |
tree | e615a7a25c0fd7cf8004064adfa55c021deb0672 | |
parent | 69eee511c631a8372803f175bd6f5a9551230424 [diff] |
gallium: add cap for driver specified max combined shader resources. Some hw (evergreen) has a limit on how many combined (images/buffers/mrts) a fragment shader can access. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Dave Airlie <airlied@redhat.com>