| Mesa 11.0.4 Release Notes / October 24, 2015 |
| ============================================ |
| |
| Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3 |
| release. |
| |
| Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being |
| used. Some drivers don't support all the features required in OpenGL |
| 4.1. OpenGL 4.1 is **only** available if requested at context creation |
| because compatibility contexts are not supported. |
| |
| SHA256 checksums |
| ---------------- |
| |
| :: |
| |
| ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf mesa-11.0.4.tar.gz |
| 40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d mesa-11.0.4.tar.xz |
| |
| New features |
| ------------ |
| |
| None |
| |
| Bug fixes |
| --------- |
| |
| This list is likely incomplete. |
| |
| - `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ - |
| brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, |
| fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, |
| partial_clear=partial_clear@entry=false) |
| - `Bug 86720 <https://bugs.freedesktop.org/show_bug.cgi?id=86720>`__ - |
| [radeon] Europa Universalis 4 freezing during game start (10.3.3+, |
| still broken on 11.0.2) |
| - `Bug 91788 <https://bugs.freedesktop.org/show_bug.cgi?id=91788>`__ - |
| [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced |
| by 36% |
| - `Bug 92304 <https://bugs.freedesktop.org/show_bug.cgi?id=92304>`__ - |
| [cts] cts.shaders.negative conformance tests fail |
| |
| Changes |
| ------- |
| |
| Alejandro Piñeiro (2): |
| |
| - i965/vec4: check writemask when bailing out at register coalesce |
| - i965/vec4: fill src_reg type using the constructor type parameter |
| |
| Brian Paul (2): |
| |
| - vbo: fix incorrect switch statement in init_mat_currval() |
| - mesa: fix incorrect opcode in save_BlendFunci() |
| |
| Chih-Wei Huang (3): |
| |
| - mesa: android: Fix the incorrect path of sse_minmax.c |
| - nv50/ir: use C++11 standard std::unordered_map if possible |
| - nv30: include the header of ffs prototype |
| |
| Chris Wilson (1): |
| |
| - i965: Remove early release of DRI2 miptree |
| |
| Dave Airlie (1): |
| |
| - mesa/uniforms: fix get_uniform for doubles (v2) |
| |
| Emil Velikov (1): |
| |
| - docs: add sha256 checksums for 11.0.3 |
| |
| Francisco Jerez (5): |
| |
| - i965: Don't tell the hardware about our UAV access. |
| - mesa: Expose function to calculate whether a shader image unit is |
| valid. |
| - mesa: Skip redundant texture completeness checking during image |
| validation. |
| - i965: Use \_mesa_is_image_unit_valid() instead of |
| gl_image_unit::_Valid. |
| - mesa: Get rid of texture-dependent image unit derived state. |
| |
| Ian Romanick (8): |
| |
| - glsl: Allow built-in functions as constant expressions in OpenGL ES |
| 1.00 |
| - ff_fragment_shader: Use binding to set the sampler unit |
| - glsl/linker: Use constant_initializer instead of constant_value to |
| initialize uniforms |
| - glsl: Use constant_initializer instead of constant_value to determine |
| whether to keep an unused uniform |
| - glsl: Only set ir_variable::constant_value for const-decorated |
| variables |
| - glsl: Restrict initializers for global variables to constant |
| expression in ES |
| - glsl: Add method to determine whether an expression contains the |
| sequence operator |
| - glsl: In later GLSL versions, sequence operator is cannot be a |
| constant expression |
| |
| Ilia Mirkin (1): |
| |
| - nouveau: make sure there's always room to emit a fence |
| |
| Indrajit Das (1): |
| |
| - st/va: Used correct parameter to derive the value of the "h" variable |
| in vlVaCreateImage |
| |
| Jonathan Gray (1): |
| |
| - configure.ac: ensure RM is set |
| |
| Krzysztof Sobiecki (1): |
| |
| - st/fbo: use pipe_surface_release instead of pipe_surface_reference |
| |
| Leo Liu (1): |
| |
| - st/omx/dec/h264: fix field picture type 0 poc disorder |
| |
| Marek Olšák (3): |
| |
| - st/mesa: fix clip state dependencies |
| - radeonsi: fix a GS copy shader leak |
| - gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT |
| |
| Nicolai Hähnle (1): |
| |
| - u_vbuf: fix vb slot assignment for translated buffers |
| |
| Rob Clark (1): |
| |
| - freedreno/a3xx: cache-flush is needed after MEM_WRITE |
| |
| Tapani Pälli (3): |
| |
| - mesa: add GL_UNSIGNED_INT_24_8 to \_mesa_pack_depth_span |
| - mesa: Set api prefix to version string when overriding version |
| - mesa: fix ARRAY_SIZE query for GetProgramResourceiv |